{
int ret;
u32 val;
+ u64 core_mask = U64_MAX;
panfrost_gpu_init_quirks(pfdev);
- /* Just turn on everything for now */
- gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present);
+ if (pfdev->features.l2_present != 1) {
+ /*
+ * Only support one core group now.
+ * ~(l2_present - 1) unsets all bits in l2_present except
+ * the bottom bit. (l2_present - 2) has all the bits in
+ * the first core group set. AND them together to generate
+ * a mask of cores in the first core group.
+ */
+ core_mask = ~(pfdev->features.l2_present - 1) &
+ (pfdev->features.l2_present - 2);
+ dev_info_once(pfdev->dev, "using only 1st core group (%lu cores from %lu)\n",
+ hweight64(core_mask),
+ hweight64(pfdev->features.shader_present));
+ }
+ gpu_write(pfdev, L2_PWRON_LO, pfdev->features.l2_present & core_mask);
ret = readl_relaxed_poll_timeout(pfdev->iomem + L2_READY_LO,
- val, val == pfdev->features.l2_present, 100, 20000);
+ val, val == (pfdev->features.l2_present & core_mask),
+ 100, 20000);
if (ret)
dev_err(pfdev->dev, "error powering up gpu L2");
- gpu_write(pfdev, SHADER_PWRON_LO, pfdev->features.shader_present);
+ gpu_write(pfdev, SHADER_PWRON_LO,
+ pfdev->features.shader_present & core_mask);
ret = readl_relaxed_poll_timeout(pfdev->iomem + SHADER_READY_LO,
- val, val == pfdev->features.shader_present, 100, 20000);
+ val, val == (pfdev->features.shader_present & core_mask),
+ 100, 20000);
if (ret)
dev_err(pfdev->dev, "error powering up gpu shader");