{
struct msm_gem_submit *submit;
+ spin_lock(&ring->submit_lock);
list_for_each_entry(submit, &ring->submits, node) {
if (submit->seqno > fence)
break;
msm_update_fence(submit->ring->fctx,
submit->fence->seqno);
}
+ spin_unlock(&ring->submit_lock);
}
#ifdef CONFIG_DEV_COREDUMP
{
struct msm_gem_submit *submit;
- WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
-
- list_for_each_entry(submit, &ring->submits, node)
- if (submit->seqno == fence)
+ spin_lock(&ring->submit_lock);
+ list_for_each_entry(submit, &ring->submits, node) {
+ if (submit->seqno == fence) {
+ spin_unlock(&ring->submit_lock);
return submit;
+ }
+ }
+ spin_unlock(&ring->submit_lock);
return NULL;
}
for (i = 0; i < gpu->nr_rings; i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
+ spin_lock(&ring->submit_lock);
list_for_each_entry(submit, &ring->submits, node)
gpu->funcs->submit(gpu, submit);
+ spin_unlock(&ring->submit_lock);
}
}
static void retire_submits(struct msm_gpu *gpu)
{
struct drm_device *dev = gpu->dev;
- struct msm_gem_submit *submit, *tmp;
int i;
WARN_ON(!mutex_is_locked(&dev->struct_mutex));
for (i = 0; i < gpu->nr_rings; i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
- list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
- if (dma_fence_is_signaled(submit->fence))
+ while (true) {
+ struct msm_gem_submit *submit = NULL;
+
+ spin_lock(&ring->submit_lock);
+ submit = list_first_entry_or_null(&ring->submits,
+ struct msm_gem_submit, node);
+ spin_unlock(&ring->submit_lock);
+
+ /*
+ * If no submit, we are done. If submit->fence hasn't
+ * been signalled, then later submits are not signalled
+ * either, so we are also done.
+ */
+ if (submit && dma_fence_is_signaled(submit->fence)) {
retire_submit(gpu, ring, submit);
+ } else {
+ break;
+ }
}
}
}
submit->seqno = ++ring->seqno;
+ spin_lock(&ring->submit_lock);
list_add_tail(&submit->node, &ring->submits);
+ spin_unlock(&ring->submit_lock);
msm_rd_dump_submit(priv->rd, submit, NULL);