dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis);
 }
 
+#define INPUT_GENERATE_ABS_ACCESSORS(_suffix, _item)                   \
+static inline int input_abs_get_##_suffix(struct input_dev *dev,       \
+                                         unsigned int axis)            \
+{                                                                      \
+       return dev->abs##_item[axis];                                   \
+}                                                                      \
+                                                                       \
+static inline void input_abs_set_##_suffix(struct input_dev *dev,      \
+                                          unsigned int axis, int val)  \
+{                                                                      \
+       dev->abs##_item[axis] = val;                                    \
+}
+
+INPUT_GENERATE_ABS_ACCESSORS(min, min)
+INPUT_GENERATE_ABS_ACCESSORS(max, max)
+INPUT_GENERATE_ABS_ACCESSORS(fuzz, fuzz)
+INPUT_GENERATE_ABS_ACCESSORS(flat, flat)
+INPUT_GENERATE_ABS_ACCESSORS(res, res)
+
+static inline int input_abs_get_val(struct input_dev *dev, unsigned int axis)
+{
+       return dev->abs[axis];
+}
+
+static inline void input_abs_set_val(struct input_dev *dev,
+                                    unsigned int axis, int val)
+{
+       dev->abs[axis] = val;
+}
+
 int input_get_keycode(struct input_dev *dev,
                      unsigned int scancode, unsigned int *keycode);
 int input_set_keycode(struct input_dev *dev,