Introduce machine property "audiodev"
authorMartin Kletzander <mkletzan@redhat.com>
Mon, 25 Apr 2022 08:21:50 +0000 (10:21 +0200)
committerPaolo Bonzini <pbonzini@redhat.com>
Tue, 3 Oct 2023 08:29:39 +0000 (10:29 +0200)
Many machine types have default audio devices with no way to set the underlying
audiodev.  Instead of adding an option for each and every one of them, this new
property can be used as a default during machine initialisation when creating
such devices.

Signed-off-by: Martin Kletzander <mkletzan@redhat.com>
[Make the property optional, instead of including it in all machines. - Paolo]
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
hw/core/machine.c
include/hw/boards.h

index cb38b8cf4cb4820210b9d6e283f2c857a1fe02ba..6aa49c8d4f13bc503d28d6c28982581f3da60605 100644 (file)
@@ -39,6 +39,7 @@
 #include "hw/virtio/virtio.h"
 #include "hw/virtio/virtio-pci.h"
 #include "hw/virtio/virtio-net.h"
+#include "audio/audio.h"
 
 GlobalProperty hw_compat_8_1[] = {};
 const size_t hw_compat_8_1_len = G_N_ELEMENTS(hw_compat_8_1);
@@ -686,6 +687,26 @@ bool device_type_is_dynamic_sysbus(MachineClass *mc, const char *type)
     return allowed;
 }
 
+static char *machine_get_audiodev(Object *obj, Error **errp)
+{
+    MachineState *ms = MACHINE(obj);
+
+    return g_strdup(ms->audiodev);
+}
+
+static void machine_set_audiodev(Object *obj, const char *value,
+                                 Error **errp)
+{
+    MachineState *ms = MACHINE(obj);
+
+    if (!audio_state_by_name(value, errp)) {
+        return;
+    }
+
+    g_free(ms->audiodev);
+    ms->audiodev = g_strdup(value);
+}
+
 HotpluggableCPUList *machine_query_hotpluggable_cpus(MachineState *machine)
 {
     int i;
@@ -931,6 +952,17 @@ out_free:
     qapi_free_BootConfiguration(config);
 }
 
+void machine_add_audiodev_property(MachineClass *mc)
+{
+    ObjectClass *oc = OBJECT_CLASS(mc);
+
+    object_class_property_add_str(oc, "audiodev",
+                                  machine_get_audiodev,
+                                  machine_set_audiodev);
+    object_class_property_set_description(oc, "audiodev",
+                                          "Audiodev to use for default machine devices");
+}
+
 static void machine_class_init(ObjectClass *oc, void *data)
 {
     MachineClass *mc = MACHINE_CLASS(oc);
@@ -1136,6 +1168,7 @@ static void machine_finalize(Object *obj)
     g_free(ms->device_memory);
     g_free(ms->nvdimms_state);
     g_free(ms->numa_state);
+    g_free(ms->audiodev);
 }
 
 bool machine_usb(MachineState *machine)
index 6c67af196a3f7364109d5a4c956a92116b3178ca..55a64a13fdfe4baf77c4f09840c5d0213882233f 100644 (file)
@@ -24,6 +24,7 @@ OBJECT_DECLARE_TYPE(MachineState, MachineClass, MACHINE)
 
 extern MachineState *current_machine;
 
+void machine_add_audiodev_property(MachineClass *mc);
 void machine_run_board_init(MachineState *machine, const char *mem_path, Error **errp);
 bool machine_usb(MachineState *machine);
 int machine_phandle_start(MachineState *machine);
@@ -358,6 +359,14 @@ struct MachineState {
     MemoryRegion *ram;
     DeviceMemoryState *device_memory;
 
+    /*
+     * Included in MachineState for simplicity, but not supported
+     * unless machine_add_audiodev_property is called.  Boards
+     * that have embedded audio devices can call it from the
+     * machine init function and forward the property to the device.
+     */
+    char *audiodev;
+
     ram_addr_t ram_size;
     ram_addr_t maxram_size;
     uint64_t   ram_slots;