tcg: remove dead code
authorAurelien Jarno <aurelien@aurel32.net>
Sun, 4 Oct 2009 13:16:46 +0000 (15:16 +0200)
committerAurelien Jarno <aurelien@aurel32.net>
Sun, 4 Oct 2009 13:16:46 +0000 (15:16 +0200)
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
tcg/tcg.h

index 4304e2a15ded687b4b400ebf6982cb7ba119f0ba..83655777c0ddd628f1724387298450b1a7f32edb 100644 (file)
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -453,8 +453,6 @@ TCGv_i64 tcg_const_local_i64(int64_t val);
 
 void tcg_out_reloc(TCGContext *s, uint8_t *code_ptr, int type, 
                    int label_index, long addend);
-const TCGArg *tcg_gen_code_op(TCGContext *s, int opc, const TCGArg *args1,
-                              unsigned int dead_iargs);
 
 extern uint8_t code_gen_prologue[];
 #if defined(_ARCH_PPC) && !defined(_ARCH_PPC64)