sdl2: add assert to make coverity happy
authorGerd Hoffmann <kraxel@redhat.com>
Wed, 21 Jun 2017 12:22:34 +0000 (14:22 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 23 Jun 2017 09:50:46 +0000 (11:50 +0200)
There is a loop a few lines up counting consoles and setting
sdl2_num_outputs accordingly, so con ptr can't be NULL there.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170621122234.12751-1-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/sdl2.c

index f76ee1081f392033c727fd4753bb9ee3c67ba4f6..53dd447fd272627aa24c9f2afd51d1bee6299760 100644 (file)
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -804,6 +804,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
     sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
     for (i = 0; i < sdl2_num_outputs; i++) {
         QemuConsole *con = qemu_console_lookup_by_index(i);
+        assert(con != NULL);
         if (!qemu_console_is_graphic(con)) {
             sdl2_console[i].hidden = true;
         }