egl-helpers: add dmabuf import support
authorGerd Hoffmann <kraxel@redhat.com>
Tue, 10 Oct 2017 13:54:51 +0000 (15:54 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Tue, 17 Oct 2017 08:25:42 +0000 (10:25 +0200)
Add helper function to import a dma-buf as opengl texture.
Also add a helper to release the texture again.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20171010135453.6704-5-kraxel@redhat.com

include/ui/egl-helpers.h
ui/egl-helpers.c

index 81cb255de08f750c03f4b145b5743d0d9807083a..4924fe560d15dafca095f8d4e3966754c37d43b8 100644 (file)
@@ -33,6 +33,9 @@ extern EGLContext qemu_egl_rn_ctx;
 int egl_rendernode_init(const char *rendernode);
 int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc);
 
+void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
+void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
+
 #endif
 
 EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, Window win);
index cde9965deae41d481d256dfdf972582f18f762a1..e7ee337d7e1402fbb1b7e51554990fc2660db450 100644 (file)
@@ -19,6 +19,7 @@
 #include <dirent.h>
 
 #include "qemu/error-report.h"
+#include "ui/console.h"
 #include "ui/egl-helpers.h"
 
 EGLDisplay *qemu_egl_display;
@@ -241,6 +242,51 @@ int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc)
     return fd;
 }
 
+void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf)
+{
+    EGLImageKHR image = EGL_NO_IMAGE_KHR;
+    EGLint attrs[] = {
+        EGL_DMA_BUF_PLANE0_FD_EXT,      dmabuf->fd,
+        EGL_DMA_BUF_PLANE0_PITCH_EXT,   dmabuf->stride,
+        EGL_DMA_BUF_PLANE0_OFFSET_EXT,  0,
+        EGL_WIDTH,                      dmabuf->width,
+        EGL_HEIGHT,                     dmabuf->height,
+        EGL_LINUX_DRM_FOURCC_EXT,       dmabuf->fourcc,
+        EGL_NONE, /* end of list */
+    };
+
+    if (dmabuf->texture != 0) {
+        return;
+    }
+
+    image = eglCreateImageKHR(qemu_egl_display,
+                              EGL_NO_CONTEXT,
+                              EGL_LINUX_DMA_BUF_EXT,
+                              NULL, attrs);
+    if (image == EGL_NO_IMAGE_KHR) {
+        error_report("eglCreateImageKHR failed");
+        return;
+    }
+
+    glGenTextures(1, &dmabuf->texture);
+    glBindTexture(GL_TEXTURE_2D, dmabuf->texture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
+    eglDestroyImageKHR(qemu_egl_display, image);
+}
+
+void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf)
+{
+    if (dmabuf->texture == 0) {
+        return;
+    }
+
+    glDeleteTextures(1, &dmabuf->texture);
+    dmabuf->texture = 0;
+}
+
 #endif /* CONFIG_OPENGL_DMABUF */
 
 /* ---------------------------------------------------------------------- */