cpu: replay instructions sequence
authorPavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Thu, 17 Sep 2015 16:24:05 +0000 (19:24 +0300)
committerPaolo Bonzini <pbonzini@redhat.com>
Thu, 5 Nov 2015 11:19:09 +0000 (12:19 +0100)
This patch adds calls to replay functions into the icount setup block.
In record mode number of executed instructions is written to the log.
In replay mode number of istructions to execute is taken from the replay log.
When replayed instructions counter is expired qemu_notify_event()
function is called to wake up the iothread.

Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20150917162405.8676.31890.stgit@PASHA-ISP.def.inno>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
cpus.c
include/sysemu/replay.h
replay/replay.c

diff --git a/cpus.c b/cpus.c
index d2e9e4fd96db350287f29ff2073d7ce8e4ac4cfa..f07cac2781308b34f9eef3177d22d09c6657997e 100644 (file)
--- a/cpus.c
+++ b/cpus.c
@@ -42,6 +42,7 @@
 #include "qemu/seqlock.h"
 #include "qapi-event.h"
 #include "hw/nmi.h"
+#include "sysemu/replay.h"
 
 #ifndef _WIN32
 #include "qemu/compatfd.h"
@@ -1411,6 +1412,28 @@ int vm_stop_force_state(RunState state)
     }
 }
 
+static int64_t tcg_get_icount_limit(void)
+{
+    int64_t deadline;
+
+    if (replay_mode != REPLAY_MODE_PLAY) {
+        deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL);
+
+        /* Maintain prior (possibly buggy) behaviour where if no deadline
+         * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than
+         * INT32_MAX nanoseconds ahead, we still use INT32_MAX
+         * nanoseconds.
+         */
+        if ((deadline < 0) || (deadline > INT32_MAX)) {
+            deadline = INT32_MAX;
+        }
+
+        return qemu_icount_round(deadline);
+    } else {
+        return replay_get_instructions();
+    }
+}
+
 static int tcg_cpu_exec(CPUState *cpu)
 {
     int ret;
@@ -1423,24 +1446,12 @@ static int tcg_cpu_exec(CPUState *cpu)
 #endif
     if (use_icount) {
         int64_t count;
-        int64_t deadline;
         int decr;
         timers_state.qemu_icount -= (cpu->icount_decr.u16.low
                                     + cpu->icount_extra);
         cpu->icount_decr.u16.low = 0;
         cpu->icount_extra = 0;
-        deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL);
-
-        /* Maintain prior (possibly buggy) behaviour where if no deadline
-         * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than
-         * INT32_MAX nanoseconds ahead, we still use INT32_MAX
-         * nanoseconds.
-         */
-        if ((deadline < 0) || (deadline > INT32_MAX)) {
-            deadline = INT32_MAX;
-        }
-
-        count = qemu_icount_round(deadline);
+        count = tcg_get_icount_limit();
         timers_state.qemu_icount += count;
         decr = (count > 0xffff) ? 0xffff : count;
         count -= decr;
@@ -1458,6 +1469,7 @@ static int tcg_cpu_exec(CPUState *cpu)
                         + cpu->icount_extra);
         cpu->icount_decr.u32 = 0;
         cpu->icount_extra = 0;
+        replay_account_executed_instructions();
     }
     return ret;
 }
index a03c7485d4a2935507f35e796d23f173137261d6..d19715fde08011ef01bbd623352aef4075abaea9 100644 (file)
@@ -22,5 +22,9 @@ extern ReplayMode replay_mode;
 
 /*! Returns number of executed instructions. */
 uint64_t replay_get_current_step(void);
+/*! Returns number of instructions to execute in replay mode. */
+int replay_get_instructions(void);
+/*! Updates instructions counter in replay mode. */
+void replay_account_executed_instructions(void);
 
 #endif
index 62e8abaadf5366d8f389ae2fb60659e37e254bf6..b2c67501a5846d59259ab4901d9dc07fd08ffb28 100644 (file)
@@ -13,6 +13,7 @@
 #include "sysemu/replay.h"
 #include "replay-internal.h"
 #include "qemu/timer.h"
+#include "qemu/main-loop.h"
 
 ReplayMode replay_mode = REPLAY_MODE_NONE;
 
@@ -45,3 +46,36 @@ uint64_t replay_get_current_step(void)
 {
     return cpu_get_icount_raw();
 }
+
+int replay_get_instructions(void)
+{
+    int res = 0;
+    replay_mutex_lock();
+    if (replay_next_event_is(EVENT_INSTRUCTION)) {
+        res = replay_state.instructions_count;
+    }
+    replay_mutex_unlock();
+    return res;
+}
+
+void replay_account_executed_instructions(void)
+{
+    if (replay_mode == REPLAY_MODE_PLAY) {
+        replay_mutex_lock();
+        if (replay_state.instructions_count > 0) {
+            int count = (int)(replay_get_current_step()
+                              - replay_state.current_step);
+            replay_state.instructions_count -= count;
+            replay_state.current_step += count;
+            if (replay_state.instructions_count == 0) {
+                assert(replay_data_kind == EVENT_INSTRUCTION);
+                replay_finish_event();
+                /* Wake up iothread. This is required because
+                   timers will not expire until clock counters
+                   will be read from the log. */
+                qemu_notify_event();
+            }
+        }
+        replay_mutex_unlock();
+    }
+}