The Neon and SVE decoders use private 'plus1' functions to implement
"add one" for the !function decoder syntax. We have a generic
"plus_1" function in translate.h, so use that instead.
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id:
20210715095341.701-1-peter.maydell@linaro.org
vd=%vd_dp
# Neon load/store single structure to one lane
-%imm1_5_p1 5:1 !function=plus1
-%imm1_6_p1 6:1 !function=plus1
+%imm1_5_p1 5:1 !function=plus_1
+%imm1_6_p1 6:1 !function=plus_1
VLDST_single 1111 0100 1 . l:1 0 rn:4 .... 00 n:2 reg_idx:3 align:1 rm:4 \
vd=%vd_dp size=0 stride=1
# which is 0 for fp16 and 1 for fp32 into a MO_* constant.
# (Note that this is the reverse of the sense of the 1-bit size
# field in the 3same_fp Neon insns.)
-%vcadd_size 20:1 !function=plus1
+%vcadd_size 20:1 !function=plus_1
VCMLA 1111 110 rot:2 . 1 . .... .... 1000 . q:1 . 0 .... \
vm=%vm_dp vn=%vn_dp vd=%vd_dp size=%vcadd_size
###########################################################################
# Named fields. These are primarily for disjoint fields.
-%imm4_16_p1 16:4 !function=plus1
+%imm4_16_p1 16:4 !function=plus_1
%imm6_22_5 22:1 5:5
%imm7_22_16 22:2 16:5
%imm8_16_10 16:5 10:3
#include "translate.h"
#include "translate-a32.h"
-static inline int plus1(DisasContext *s, int x)
-{
- return x + 1;
-}
-
static inline int neon_3same_fp_size(DisasContext *s, int x)
{
/* Convert 0==fp32, 1==fp16 into a MO_* value */
return x - (8 << tszimm_esz(s, x));
}
-static inline int plus1(DisasContext *s, int x)
-{
- return x + 1;
-}
-
/* The SH bit is in bit 8. Extract the low 8 and shift. */
static inline int expand_imm_sh8s(DisasContext *s, int x)
{