Runtime PM doesn't seem to work correctly on this driver. On top of
that, commit 
8b6864e3e138 ("drm/v3d/v3d_drv: Remove unused static
variable 'v3d_v3d_pm_ops'") hints that it most likely never did as the
driver's PM ops were not hooked-up.
So, in order to support regular operation with V3D on BCM2711 (Raspberry
Pi 4), get rid of the PM code. PM will be reinstated once we figure out
the underlying issues.
Signed-off-by: Nicolas Saenz Julienne <nsaenzjulienne@suse.de>
Signed-off-by: Peter Robinson <pbrobinson@gmail.com>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Acked-by: Melissa Wen <mwen@igalia.com>
Signed-off-by: Melissa Wen <melissa.srw@gmail.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220603092610.1909675-3-pbrobinson@gmail.com
 #include <linux/circ_buf.h>
 #include <linux/ctype.h>
 #include <linux/debugfs.h>
-#include <linux/pm_runtime.h>
 #include <linux/seq_file.h>
 #include <linux/string_helpers.h>
 
        struct drm_device *dev = node->minor->dev;
        struct v3d_dev *v3d = to_v3d_dev(dev);
        u32 ident0, ident1, ident2, ident3, cores;
-       int ret, core;
-
-       ret = pm_runtime_get_sync(v3d->drm.dev);
-       if (ret < 0)
-               return ret;
+       int core;
 
        ident0 = V3D_READ(V3D_HUB_IDENT0);
        ident1 = V3D_READ(V3D_HUB_IDENT1);
                           (misccfg & V3D_MISCCFG_OVRTMUOUT) != 0);
        }
 
-       pm_runtime_mark_last_busy(v3d->drm.dev);
-       pm_runtime_put_autosuspend(v3d->drm.dev);
-
        return 0;
 }
 
        uint32_t cycles;
        int core = 0;
        int measure_ms = 1000;
-       int ret;
-
-       ret = pm_runtime_get_sync(v3d->drm.dev);
-       if (ret < 0)
-               return ret;
 
        if (v3d->ver >= 40) {
                V3D_CORE_WRITE(core, V3D_V4_PCTR_0_SRC_0_3,
                   cycles / (measure_ms * 1000),
                   (cycles / (measure_ms * 100)) % 10);
 
-       pm_runtime_mark_last_busy(v3d->drm.dev);
-       pm_runtime_put_autosuspend(v3d->drm.dev);
-
        return 0;
 }
 
 
 #include <linux/module.h>
 #include <linux/of_platform.h>
 #include <linux/platform_device.h>
-#include <linux/pm_runtime.h>
 #include <linux/reset.h>
 
 #include <drm/drm_drv.h>
 {
        struct v3d_dev *v3d = to_v3d_dev(dev);
        struct drm_v3d_get_param *args = data;
-       int ret;
        static const u32 reg_map[] = {
                [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
                [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
                if (args->value != 0)
                        return -EINVAL;
 
-               ret = pm_runtime_get_sync(v3d->drm.dev);
-               if (ret < 0)
-                       return ret;
                if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
                    args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
                        args->value = V3D_CORE_READ(0, offset);
                } else {
                        args->value = V3D_READ(offset);
                }
-               pm_runtime_mark_last_busy(v3d->drm.dev);
-               pm_runtime_put_autosuspend(v3d->drm.dev);
                return 0;
        }
 
                return -ENOMEM;
        }
 
-       pm_runtime_use_autosuspend(dev);
-       pm_runtime_set_autosuspend_delay(dev, 50);
-       pm_runtime_enable(dev);
-
        ret = v3d_gem_init(drm);
        if (ret)
                goto dma_free;
 
 #include <linux/io.h>
 #include <linux/module.h>
 #include <linux/platform_device.h>
-#include <linux/pm_runtime.h>
 #include <linux/reset.h>
 #include <linux/sched/signal.h>
 #include <linux/uaccess.h>
        dma_fence_put(job->irq_fence);
        dma_fence_put(job->done_fence);
 
-       pm_runtime_mark_last_busy(job->v3d->drm.dev);
-       pm_runtime_put_autosuspend(job->v3d->drm.dev);
-
        if (job->perfmon)
                v3d_perfmon_put(job->perfmon);
 
        job->v3d = v3d;
        job->free = free;
 
-       ret = pm_runtime_get_sync(v3d->drm.dev);
-       if (ret < 0)
-               goto fail;
-
        ret = drm_sched_job_init(&job->base, &v3d_priv->sched_entity[queue],
                                 v3d_priv);
        if (ret)
-               goto fail_job;
+               goto fail;
 
        if (has_multisync) {
                if (se->in_sync_count && se->wait_stage == queue) {
 
 fail_deps:
        drm_sched_job_cleanup(&job->base);
-fail_job:
-       pm_runtime_put_autosuspend(v3d->drm.dev);
 fail:
        kfree(*container);
        *container = NULL;