If an engine is only destroyed on driver unload, we can skip its
clean-up steps with the GuC because the GuC is going to be tuned off as
well, so it doesn't matter if we're in sync with it or not. Currently,
we apply this optimization to all engines marked as kernel, but this
stops us to supporting kernel engines that don't stick around until
unload. To remove this limitation, add a separate flag to indicate if
the engine is expected to only be destryed on driver unload and use that
to trigger the optimzation.
While at it, add a small comment to explain what each engine flag
represents.
v2: s/XE_BUG_ON/XE_WARN_ON, s/ENGINE/EXEC_QUEUE
v3: rebased
Signed-off-by: Daniele Ceraolo Spurio <daniele.ceraolospurio@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Reviewed-by: Matthew Brost <matthew.brost@intel.com>
Link: https://lore.kernel.org/r/20230822173334.1664332-3-daniele.ceraolospurio@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
int err;
int i;
+ /* only kernel queues can be permanent */
+ XE_WARN_ON((flags & EXEC_QUEUE_FLAG_PERMANENT) && !(flags & EXEC_QUEUE_FLAG_KERNEL));
+
q = kzalloc(sizeof(*q) + sizeof(struct xe_lrc) * width, GFP_KERNEL);
if (!q)
return ERR_PTR(-ENOMEM);
/** @fence_irq: fence IRQ used to signal job completion */
struct xe_hw_fence_irq *fence_irq;
-#define EXEC_QUEUE_FLAG_BANNED BIT(0)
-#define EXEC_QUEUE_FLAG_KERNEL BIT(1)
-#define EXEC_QUEUE_FLAG_PERSISTENT BIT(2)
-#define EXEC_QUEUE_FLAG_COMPUTE_MODE BIT(3)
-/* Caller needs to hold rpm ref when creating engine with EXEC_QUEUE_FLAG_VM */
-#define EXEC_QUEUE_FLAG_VM BIT(4)
-#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(5)
-#define EXEC_QUEUE_FLAG_WA BIT(6)
+/* queue no longer allowed to submit */
+#define EXEC_QUEUE_FLAG_BANNED BIT(0)
+/* queue used for kernel submission only */
+#define EXEC_QUEUE_FLAG_KERNEL BIT(1)
+/* kernel engine only destroyed at driver unload */
+#define EXEC_QUEUE_FLAG_PERMANENT BIT(2)
+/* queue keeps running pending jobs after destroy ioctl */
+#define EXEC_QUEUE_FLAG_PERSISTENT BIT(3)
+/* queue for use with compute VMs */
+#define EXEC_QUEUE_FLAG_COMPUTE_MODE BIT(4)
+/* for VM jobs. Caller needs to hold rpm ref when creating queue with this flag */
+#define EXEC_QUEUE_FLAG_VM BIT(5)
+/* child of VM queue for multi-tile VM jobs */
+#define EXEC_QUEUE_FLAG_BIND_ENGINE_CHILD BIT(6)
+/* queue used for WA setup */
+#define EXEC_QUEUE_FLAG_WA BIT(7)
/**
* @flags: flags for this exec queue, should statically setup aside from ban
INIT_WORK(&q->guc->fini_async, __guc_exec_queue_fini_async);
/* We must block on kernel engines so slabs are empty on driver unload */
- if (q->flags & EXEC_QUEUE_FLAG_KERNEL)
+ if (q->flags & EXEC_QUEUE_FLAG_PERMANENT)
__guc_exec_queue_fini_async(&q->guc->fini_async);
else
queue_work(system_wq, &q->guc->fini_async);
struct xe_exec_queue *q = msg->private_data;
struct xe_guc *guc = exec_queue_to_guc(q);
- XE_WARN_ON(q->flags & EXEC_QUEUE_FLAG_KERNEL);
+ XE_WARN_ON(q->flags & EXEC_QUEUE_FLAG_PERMANENT);
trace_xe_exec_queue_cleanup_entity(q);
if (exec_queue_registered(q))
{
struct xe_sched_msg *msg = q->guc->static_msgs + STATIC_MSG_CLEANUP;
- if (!(q->flags & EXEC_QUEUE_FLAG_KERNEL))
+ if (!(q->flags & EXEC_QUEUE_FLAG_PERMANENT))
guc_exec_queue_add_msg(q, msg, CLEANUP);
else
__guc_exec_queue_fini(exec_queue_to_guc(q), q);
m->q = xe_exec_queue_create(xe, vm,
BIT(hwe->logical_instance), 1,
- hwe, EXEC_QUEUE_FLAG_KERNEL);
+ hwe,
+ EXEC_QUEUE_FLAG_KERNEL |
+ EXEC_QUEUE_FLAG_PERMANENT);
} else {
m->q = xe_exec_queue_create_class(xe, primary_gt, vm,
XE_ENGINE_CLASS_COPY,
- EXEC_QUEUE_FLAG_KERNEL);
+ EXEC_QUEUE_FLAG_KERNEL |
+ EXEC_QUEUE_FLAG_PERMANENT);
}
if (IS_ERR(m->q)) {
xe_vm_close_and_put(vm);