bitmap_clear() only clears the given range. While the given
range should be sufficient in this case we might as well be
100% sure all bits are zeroed by using bitmap_zero().
Signed-off-by: Andrew Jones <drjones@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
Message-id:
20210823160647.34028-3-drjones@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
uint32_t vq = 0;
int i, j;
- bitmap_clear(map, 0, ARM_MAX_VQ);
+ bitmap_zero(map, ARM_MAX_VQ);
/*
* KVM ensures all host CPUs support the same set of vector lengths.