Use the local variable for dev0 (and add from dev1) instead of using
the devices stored in the ldev structure. Makes the code easier
to read.
Signed-off-by: Mark Bloch <mbloch@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
static int mlx5_deactivate_lag(struct mlx5_lag *ldev)
{
struct mlx5_core_dev *dev0 = ldev->pf[MLX5_LAG_P1].dev;
+ struct mlx5_core_dev *dev1 = ldev->pf[MLX5_LAG_P2].dev;
u32 in[MLX5_ST_SZ_DW(destroy_lag_in)] = {};
bool roce_lag = __mlx5_lag_is_roce(ldev);
u8 flags = ldev->flags;
mlx5_lag_mp_reset(ldev);
if (ldev->shared_fdb) {
- mlx5_eswitch_offloads_destroy_single_fdb(ldev->pf[MLX5_LAG_P1].dev->priv.eswitch,
- ldev->pf[MLX5_LAG_P2].dev->priv.eswitch);
+ mlx5_eswitch_offloads_destroy_single_fdb(dev0->priv.eswitch,
+ dev1->priv.eswitch);
ldev->shared_fdb = false;
}