reg = (b & 7) | REX_B(s);
#ifdef TARGET_X86_64
if (dflag == MO_64) {
- gen_op_mov_v_reg(s, MO_64, s->T0, reg);
- tcg_gen_bswap64_i64(s->T0, s->T0);
- gen_op_mov_reg_v(s, MO_64, reg, s->T0);
- } else
-#endif
- {
- gen_op_mov_v_reg(s, MO_32, s->T0, reg);
- tcg_gen_ext32u_tl(s->T0, s->T0);
- tcg_gen_bswap32_tl(s->T0, s->T0, TCG_BSWAP_IZ | TCG_BSWAP_OZ);
- gen_op_mov_reg_v(s, MO_32, reg, s->T0);
+ tcg_gen_bswap64_i64(cpu_regs[reg], cpu_regs[reg]);
+ break;
}
+#endif
+ tcg_gen_bswap32_tl(cpu_regs[reg], cpu_regs[reg], TCG_BSWAP_OZ);
break;
case 0xd6: /* salc */
if (CODE64(s))