ps2: add ps2_reset_queue
authorGerd Hoffmann <kraxel@redhat.com>
Tue, 6 Jun 2017 11:21:04 +0000 (13:21 +0200)
committerGerd Hoffmann <kraxel@redhat.com>
Fri, 23 Jun 2017 09:51:50 +0000 (11:51 +0200)
Factor out ps2 queue reset to a separate function.
No functional change.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170606112105.13331-3-kraxel@redhat.com

hw/input/ps2.c

index 37f8cb842eea1802ce044ed89310d7b6c865d173..2416b58cc00d65e16ff0dcb3e70d5da91b60bc8e 100644 (file)
@@ -551,6 +551,15 @@ static uint8_t translate_table[256] = {
     0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff,
 };
 
+static void ps2_reset_queue(PS2State *s)
+{
+    PS2Queue *q = &s->queue;
+
+    q->rptr = 0;
+    q->wptr = 0;
+    q->count = 0;
+}
+
 void ps2_queue(PS2State *s, int b)
 {
     PS2Queue *q = &s->queue;
@@ -1079,12 +1088,8 @@ void ps2_write_mouse(void *opaque, int val)
 
 static void ps2_common_reset(PS2State *s)
 {
-    PS2Queue *q;
     s->write_cmd = -1;
-    q = &s->queue;
-    q->rptr = 0;
-    q->wptr = 0;
-    q->count = 0;
+    ps2_reset_queue(s);
     s->update_irq(s->update_arg, 0);
 }