Add PSP FW TYPE for Video Processing Engine.
Signed-off-by: Lang Yu <Lang.Yu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
case AMDGPU_UCODE_ID_CP_RS64_MEC_P3_STACK:
*type = GFX_FW_TYPE_RS64_MEC_P3_STACK;
break;
+ case AMDGPU_UCODE_ID_VPE_CTX:
+ *type = GFX_FW_TYPE_VPEC_FW1;
+ break;
+ case AMDGPU_UCODE_ID_VPE_CTL:
+ *type = GFX_FW_TYPE_VPEC_FW2;
+ break;
case AMDGPU_UCODE_ID_MAXIMUM:
default:
return -EINVAL;
GFX_FW_TYPE_RS64_MEC_P1_STACK = 95, /* RS64 MEC stack P1 SOC21 */
GFX_FW_TYPE_RS64_MEC_P2_STACK = 96, /* RS64 MEC stack P2 SOC21 */
GFX_FW_TYPE_RS64_MEC_P3_STACK = 97, /* RS64 MEC stack P3 SOC21 */
+ GFX_FW_TYPE_VPEC_FW1 = 100, /* VPEC FW1 To Save VPE */
+ GFX_FW_TYPE_VPEC_FW2 = 101, /* VPEC FW2 To Save VPE */
GFX_FW_TYPE_MAX
};