meson: do not build shaders by default
authorPaolo Bonzini <pbonzini@redhat.com>
Wed, 11 Oct 2023 13:53:01 +0000 (15:53 +0200)
committerPaolo Bonzini <pbonzini@redhat.com>
Tue, 17 Oct 2023 13:20:53 +0000 (15:20 +0200)
They are not needed when building user-mode emulators.

Reviewed-by: Emmanouil Pitsidianakis <manos.pitsidianakis@linaro.org>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
ui/shader/meson.build

index 592bf596b9a508abb51554e0d2a57ccc882f8277..3137e65578edc4eeb137f94e85c1f2a7f98d6a09 100644 (file)
@@ -10,5 +10,6 @@ foreach e : shaders
                 output: output,
                 capture: true,
                 input: files('@0@.@1@'.format(e[0], e[1])),
+                build_by_default: false,
                 command: [shaderinclude, '@INPUT0@'])
 endforeach