*
* Undefined if no bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long generic___ffs(unsigned long word)
+static __always_inline unsigned int generic___ffs(unsigned long word)
{
- int num = 0;
+ unsigned int num = 0;
#if BITS_PER_LONG == 64
if ((word & 0xffffffff) == 0) {
*
* Undefined if no set bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long generic___fls(unsigned long word)
+static __always_inline unsigned int generic___fls(unsigned long word)
{
- int num = BITS_PER_LONG - 1;
+ unsigned int num = BITS_PER_LONG - 1;
#if BITS_PER_LONG == 64
if (!(word & (~0ul << 32))) {
*
* Undefined if no bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long __ffs(unsigned long word)
+static __always_inline unsigned int __ffs(unsigned long word)
{
return __builtin_ctzl(word);
}
*
* Undefined if no set bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long __fls(unsigned long word)
+static __always_inline unsigned int __fls(unsigned long word)
{
return (sizeof(word) * 8) - 1 - __builtin_clzl(word);
}
return (__s64)(value << shift) >> shift;
}
-static inline unsigned fls_long(unsigned long l)
+static inline unsigned int fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);
* The result is not defined if no bits are set, so check that @word
* is non-zero before calling this.
*/
-static inline unsigned long __ffs64(u64 word)
+static inline unsigned int __ffs64(u64 word)
{
#if BITS_PER_LONG == 32
if (((u32)word) == 0UL)
* @word: The word to search
* @n: Bit to find
*/
-static inline unsigned long fns(unsigned long word, unsigned int n)
+static inline unsigned int fns(unsigned long word, unsigned int n)
{
unsigned int bit;
*
* Undefined if no bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long __ffs(unsigned long word)
+static __always_inline unsigned int __ffs(unsigned long word)
{
- int num = 0;
+ unsigned int num = 0;
#if __BITS_PER_LONG == 64
if ((word & 0xffffffff) == 0) {
*
* Undefined if no set bit exists, so code should check against 0 first.
*/
-static __always_inline unsigned long generic___fls(unsigned long word)
+static __always_inline unsigned int generic___fls(unsigned long word)
{
- int num = BITS_PER_LONG - 1;
+ unsigned int num = BITS_PER_LONG - 1;
#if BITS_PER_LONG == 64
if (!(word & (~0ul << 32))) {
return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
}
-static inline unsigned fls_long(unsigned long l)
+static inline unsigned int fls_long(unsigned long l)
{
if (sizeof(l) == 4)
return fls(l);