Use vb2_get_num_buffers() to avoid using queue num_buffers field directly.
This allows us to change how the number of buffers is computed in the
future.
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@collabora.com>
Reviewed-by: Andrzej Pietrasiewicz <andrzej.p@collabora.com>
CC: Steve Longerbeam <slongerbeam@gmail.com>
CC: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
{
struct capture_priv *priv = vb2_get_drv_priv(vq);
struct v4l2_pix_format *pix = &priv->vdev.fmt;
+ unsigned int q_num_bufs = vb2_get_num_buffers(vq);
unsigned int count = *nbuffers;
if (vq->type != V4L2_BUF_TYPE_VIDEO_CAPTURE)
if (*nplanes) {
if (*nplanes != 1 || sizes[0] < pix->sizeimage)
return -EINVAL;
- count += vq->num_buffers;
+ count += q_num_bufs;
}
count = min_t(__u32, VID_MEM_LIMIT / pix->sizeimage, count);
if (*nplanes)
- *nbuffers = (count < vq->num_buffers) ? 0 :
- count - vq->num_buffers;
+ *nbuffers = (count < q_num_bufs) ? 0 :
+ count - q_num_bufs;
else
*nbuffers = count;