return len;
}
-static QemuInputHandler msmouse_handler = {
+static const QemuInputHandler msmouse_handler = {
.name = "QEMU Microsoft Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = msmouse_input_event,
}
}
-static QemuInputHandler wctablet_handler = {
+static const QemuInputHandler wctablet_handler = {
.name = "QEMU Wacom Pen Tablet",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = wctablet_input_event,
put_queue(s, keycode);
}
-static QemuInputHandler sunkbd_handler = {
+static const QemuInputHandler sunkbd_handler = {
.name = "sun keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = sunkbd_handle_event,
xenfb->wheel = 0;
}
-static QemuInputHandler xenfb_keyboard = {
+static const QemuInputHandler xenfb_keyboard = {
.name = "Xen PV Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = xenfb_key_event,
};
-static QemuInputHandler xenfb_abs_mouse = {
+static const QemuInputHandler xenfb_abs_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = xenfb_mouse_event,
.sync = xenfb_mouse_sync,
};
-static QemuInputHandler xenfb_rel_mouse = {
+static const QemuInputHandler xenfb_rel_mouse = {
.name = "Xen PV Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = xenfb_mouse_event,
s->count = 0;
}
-static QemuInputHandler adb_keyboard_handler = {
+static const QemuInputHandler adb_keyboard_handler = {
.name = "QEMU ADB Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = adb_keyboard_event,
hid_del_idle_timer(hs);
}
-static QemuInputHandler hid_keyboard_handler = {
+static const QemuInputHandler hid_keyboard_handler = {
.name = "QEMU HID Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = hid_keyboard_event,
};
-static QemuInputHandler hid_mouse_handler = {
+static const QemuInputHandler hid_mouse_handler = {
.name = "QEMU HID Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = hid_pointer_event,
.sync = hid_pointer_sync,
};
-static QemuInputHandler hid_tablet_handler = {
+static const QemuInputHandler hid_tablet_handler = {
.name = "QEMU HID Tablet",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = hid_pointer_event,
}
};
-static QemuInputHandler ps2_keyboard_handler = {
+static const QemuInputHandler ps2_keyboard_handler = {
.name = "QEMU PS/2 Keyboard",
.mask = INPUT_EVENT_MASK_KEY,
.event = ps2_keyboard_event,
qemu_input_handler_register(dev, &ps2_keyboard_handler);
}
-static QemuInputHandler ps2_mouse_handler = {
+static const QemuInputHandler ps2_mouse_handler = {
.name = "QEMU PS/2 Mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = ps2_mouse_event,
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_keyboard_handler = {
+static const QemuInputHandler virtio_keyboard_handler = {
.name = VIRTIO_ID_NAME_KEYBOARD,
.mask = INPUT_EVENT_MASK_KEY,
.event = virtio_input_handle_event,
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_mouse_handler = {
+static const QemuInputHandler virtio_mouse_handler = {
.name = VIRTIO_ID_NAME_MOUSE,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
.event = virtio_input_handle_event,
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_tablet_handler = {
+static const QemuInputHandler virtio_tablet_handler = {
.name = VIRTIO_ID_NAME_TABLET,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = virtio_input_handle_event,
/* ----------------------------------------------------------------- */
-static QemuInputHandler virtio_multitouch_handler = {
+static const QemuInputHandler virtio_multitouch_handler = {
.name = VIRTIO_ID_NAME_MULTITOUCH,
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_MTT,
.event = virtio_input_handle_event,
VirtIOInput parent_obj;
char *display;
uint32_t head;
- QemuInputHandler *handler;
+ const QemuInputHandler *handler;
QemuInputHandlerState *hs;
int ledstate;
bool wheel_axis;
};
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
- QemuInputHandler *handler);
+ const QemuInputHandler *handler);
void qemu_input_handler_activate(QemuInputHandlerState *s);
void qemu_input_handler_deactivate(QemuInputHandlerState *s);
void qemu_input_handler_unregister(QemuInputHandlerState *s);
}
}
-static QemuInputHandler legacy_kbd_handler = {
+static const QemuInputHandler legacy_kbd_handler = {
.name = "legacy-kbd",
.mask = INPUT_EVENT_MASK_KEY,
.event = legacy_kbd_event,
struct QemuInputHandlerState {
DeviceState *dev;
- QemuInputHandler *handler;
+ const QemuInputHandler *handler;
int id;
int events;
QemuConsole *con;
static uint32_t queue_limit = 1024;
QemuInputHandlerState *qemu_input_handler_register(DeviceState *dev,
- QemuInputHandler *handler)
+ const QemuInputHandler *handler)
{
QemuInputHandlerState *s = g_new0(QemuInputHandlerState, 1);
static int id = 1;
}
}
-static QemuInputHandler vdagent_mouse_handler = {
+static const QemuInputHandler vdagent_mouse_handler = {
.name = "vdagent mouse",
.mask = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_ABS,
.event = vdagent_pointer_event,