static void virtio_gpu_print_stats(void *opaque)
{
VirtIOGPU *g = opaque;
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
if (g->stats.requests) {
fprintf(stderr, "stats: vq req %4d, %3d -- 3D %4d (%5d)\n",
} else {
fprintf(stderr, "stats: idle\r");
}
- timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
+ timer_mod(gl->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
}
static void virtio_gpu_fence_poll(void *opaque)
virtio_gpu_fence_poll, g);
if (virtio_gpu_stats_enabled(g->parent_obj.conf)) {
- g->print_stats = timer_new_ms(QEMU_CLOCK_VIRTUAL,
- virtio_gpu_print_stats, g);
- timer_mod(g->print_stats, qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
+ gl->print_stats = timer_new_ms(QEMU_CLOCK_VIRTUAL,
+ virtio_gpu_print_stats, g);
+ timer_mod(gl->print_stats,
+ qemu_clock_get_ms(QEMU_CLOCK_VIRTUAL) + 1000);
}
return 0;
}