sizeof(struct user_i387_ia32_struct), NULL,
(struct _fpstate_32 __user *) buf) ? -1 : 1;
- copy_fpregs_to_fpstate(fpu);
+ /*
+ * If we do not need to load the FPU registers at return to userspace
+ * then the CPU has the current state and we need to save it. Otherwise,
+ * it has already been done and we can skip it.
+ */
+ fpregs_lock();
+ if (!test_thread_flag(TIF_NEED_FPU_LOAD)) {
+ copy_fpregs_to_fpstate(fpu);
+ set_thread_flag(TIF_NEED_FPU_LOAD);
+ }
+ fpregs_unlock();
if (using_compacted_format()) {
if (copy_xstate_to_user(buf_fx, xsave, 0, size))