/* Either we've calculated the number of frames to insert,
                 * or we need to insert min duration frames
                 */
+               if (last_render_time_in_us / frames_to_insert <
+                               in_out_vrr->min_duration_in_us){
+                       frames_to_insert -= (frames_to_insert > 1) ?
+                                       1 : 0;
+               }
+
                if (frames_to_insert > 0)
                        inserted_frame_duration_in_us = last_render_time_in_us /
                                                        frames_to_insert;
        struct core_freesync *core_freesync = NULL;
        unsigned long long nominal_field_rate_in_uhz = 0;
        unsigned int refresh_range = 0;
-       unsigned int min_refresh_in_uhz = 0;
-       unsigned int max_refresh_in_uhz = 0;
+       unsigned long long min_refresh_in_uhz = 0;
+       unsigned long long max_refresh_in_uhz = 0;
 
        if (mod_freesync == NULL)
                return;
                min_refresh_in_uhz = nominal_field_rate_in_uhz;
 
        if (!vrr_settings_require_update(core_freesync,
-                       in_config, min_refresh_in_uhz, max_refresh_in_uhz,
+                       in_config, (unsigned int)min_refresh_in_uhz, (unsigned int)max_refresh_in_uhz,
                        in_out_vrr))
                return;
 
                return;
 
        } else {
-               in_out_vrr->min_refresh_in_uhz = min_refresh_in_uhz;
+               in_out_vrr->min_refresh_in_uhz = (unsigned int)min_refresh_in_uhz;
                in_out_vrr->max_duration_in_us =
                                calc_duration_in_us_from_refresh_in_uhz(
-                                               min_refresh_in_uhz);
+                                               (unsigned int)min_refresh_in_uhz);
 
-               in_out_vrr->max_refresh_in_uhz = max_refresh_in_uhz;
+               in_out_vrr->max_refresh_in_uhz = (unsigned int)max_refresh_in_uhz;
                in_out_vrr->min_duration_in_us =
                                calc_duration_in_us_from_refresh_in_uhz(
-                                               max_refresh_in_uhz);
+                                               (unsigned int)max_refresh_in_uhz);
 
                refresh_range = in_out_vrr->max_refresh_in_uhz -
                                in_out_vrr->min_refresh_in_uhz;
        in_out_vrr->fixed.ramping_active = in_config->ramping;
 
        in_out_vrr->btr.btr_enabled = in_config->btr;
+
        if (in_out_vrr->max_refresh_in_uhz <
                        2 * in_out_vrr->min_refresh_in_uhz)
                in_out_vrr->btr.btr_enabled = false;
+
        in_out_vrr->btr.btr_active = false;
        in_out_vrr->btr.inserted_duration_in_us = 0;
        in_out_vrr->btr.frames_to_insert = 0;
        in_out_vrr->btr.frame_counter = 0;
        in_out_vrr->btr.mid_point_in_us =
-                       in_out_vrr->min_duration_in_us +
-                               (in_out_vrr->max_duration_in_us -
-                               in_out_vrr->min_duration_in_us) / 2;
+                               (in_out_vrr->min_duration_in_us +
+                                in_out_vrr->max_duration_in_us) / 2;
 
        if (in_out_vrr->state == VRR_STATE_UNSUPPORTED) {
                in_out_vrr->adjust.v_total_min = stream->timing.v_total;