Otherwise most non-x86 architectures (e.g. riscv, arm) will resort to
byte-by-byte access.
Cc: stable@vger.kernel.org
Signed-off-by: Joe Thornber <ejt@redhat.com>
Signed-off-by: Mike Snitzer <snitzer@redhat.com>
__le32 max_entries;
__le32 value_size;
__le32 padding;
-} __packed;
+} __attribute__((packed, aligned(8)));
struct btree_node {
struct node_header header;
__le64 keys[];
-} __packed;
+} __attribute__((packed, aligned(8)));
/*
__le64 blocknr;
__le32 nr_free;
__le32 none_free_before;
-} __packed;
+} __attribute__ ((packed, aligned(8)));
#define MAX_METADATA_BITMAPS 255
__le64 blocknr;
struct disk_index_entry index[MAX_METADATA_BITMAPS];
-} __packed;
+} __attribute__ ((packed, aligned(8)));
struct ll_disk;
__le64 nr_allocated;
__le64 bitmap_root;
__le64 ref_count_root;
-} __packed;
+} __attribute__ ((packed, aligned(8)));
#define ENTRIES_PER_BYTE 4
__le32 csum;
__le32 not_used;
__le64 blocknr;
-} __packed;
+} __attribute__ ((packed, aligned(8)));
enum allocation_event {
SM_NONE,