long timeout;
int count = 0;
- bb = xe_bb_new(gt, SZ_4K, false); /* Just pick a large BB size */
+ if (q->hwe->class == XE_ENGINE_CLASS_RENDER)
+ /* Big enough to emit all of the context's 3DSTATE */
+ bb = xe_bb_new(gt, xe_lrc_size(gt_to_xe(gt), q->hwe->class), false);
+ else
+ /* Just pick a large BB size */
+ bb = xe_bb_new(gt, SZ_4K, false);
+
if (IS_ERR(bb))
return PTR_ERR(bb);
}
}
+ xe_lrc_emit_hwe_state_instructions(q, bb);
+
job = xe_bb_create_job(q, bb);
if (IS_ERR(job)) {
xe_bb_free(bb, NULL);
#include "regs/xe_gt_regs.h"
#include "regs/xe_lrc_layout.h"
#include "regs/xe_regs.h"
+#include "xe_bb.h"
#include "xe_bo.h"
#include "xe_device.h"
#include "xe_drm_client.h"
remaining_dw -= num_dw;
}
}
+
+struct instr_state {
+ u32 instr;
+ u16 num_dw;
+};
+
+void xe_lrc_emit_hwe_state_instructions(struct xe_exec_queue *q, struct xe_bb *bb)
+{
+ struct xe_gt *gt = q->hwe->gt;
+ struct xe_device *xe = gt_to_xe(gt);
+ const struct instr_state *state_table = NULL;
+ int state_table_size = 0;
+
+ /*
+ * At the moment we only need to emit non-register state for the RCS
+ * engine.
+ */
+ if (q->hwe->class != XE_ENGINE_CLASS_RENDER)
+ return;
+
+ switch (GRAPHICS_VERx100(xe)) {
+ default:
+ xe_gt_dbg(gt, "No non-register state to emit on graphics ver %d.%02d\n",
+ GRAPHICS_VER(xe), GRAPHICS_VERx100(xe) % 100);
+ return;
+ }
+
+ for (int i = 0; i < state_table_size; i++) {
+ u32 instr = state_table[i].instr;
+ u16 num_dw = state_table[i].num_dw;
+ bool is_single_dw = ((instr & GFXPIPE_PIPELINE) == PIPELINE_SINGLE_DW);
+
+ xe_gt_assert(gt, (instr & XE_INSTR_CMD_TYPE) == XE_INSTR_GFXPIPE);
+ xe_gt_assert(gt, num_dw != 0);
+ xe_gt_assert(gt, is_single_dw ^ (num_dw > 1));
+
+ bb->cs[bb->len] = instr;
+ if (!is_single_dw)
+ bb->cs[bb->len] |= (num_dw - 2);
+
+ bb->len += num_dw;
+ }
+}
+