extern void fpsimd_restore_current_state(void);
 extern void fpsimd_update_current_state(struct user_fpsimd_state const *state);
 
-extern void fpsimd_bind_task_to_cpu(void);
 extern void fpsimd_bind_state_to_cpu(struct user_fpsimd_state *state,
                                     void *sve_state, unsigned int sve_vl);
 
 
 DEFINE_PER_CPU(bool, fpsimd_context_busy);
 EXPORT_PER_CPU_SYMBOL(fpsimd_context_busy);
 
+static void fpsimd_bind_task_to_cpu(void);
+
 static void __get_cpu_fpsimd_context(void)
 {
        bool busy = __this_cpu_xchg(fpsimd_context_busy, true);
  * The caller must have ownership of the cpu FPSIMD context before calling
  * this function.
  */
-void fpsimd_bind_task_to_cpu(void)
+static void fpsimd_bind_task_to_cpu(void)
 {
        struct fpsimd_last_state_struct *last =
                this_cpu_ptr(&fpsimd_last_state);