ctxt->ud is consumed only by x86_decode_insn(), we can kill it off by
passing emulation_type to x86_decode_insn() and dropping ctxt->ud
altogether. Tracking that info in ctxt for literally one call is silly.
Suggested-by: Sean Christopherson <seanjc@google.com>
Signed-off-by: Wanpeng Li <wanpengli@tencent.com>
Reviewed-by: Sean Christopherson <seanjc@google.com>
Message-Id: <
1622160097-37633-2-git-send-email-wanpengli@tencent.com>
return rc;
}
-int x86_decode_insn(struct x86_emulate_ctxt *ctxt, void *insn, int insn_len)
+int x86_decode_insn(struct x86_emulate_ctxt *ctxt, void *insn, int insn_len, int emulation_type)
{
int rc = X86EMUL_CONTINUE;
int mode = ctxt->mode;
ctxt->execute = opcode.u.execute;
- if (unlikely(ctxt->ud) && likely(!(ctxt->d & EmulateOnUD)))
+ if (unlikely(emulation_type & EMULTYPE_TRAP_UD) &&
+ likely(!(ctxt->d & EmulateOnUD)))
return EMULATION_FAILED;
if (unlikely(ctxt->d &
int interruptibility;
bool perm_ok; /* do not check permissions if true */
- bool ud; /* inject an #UD if host doesn't support insn */
bool tf; /* TF value before instruction (after for syscall/sysret) */
bool have_exception;
#define X86EMUL_MODE_HOST X86EMUL_MODE_PROT64
#endif
-int x86_decode_insn(struct x86_emulate_ctxt *ctxt, void *insn, int insn_len);
+int x86_decode_insn(struct x86_emulate_ctxt *ctxt, void *insn, int insn_len, int emulation_type);
bool x86_page_table_writing_insn(struct x86_emulate_ctxt *ctxt);
#define EMULATION_FAILED -1
#define EMULATION_OK 0
kvm_vcpu_check_breakpoint(vcpu, &r))
return r;
- ctxt->ud = emulation_type & EMULTYPE_TRAP_UD;
-
- r = x86_decode_insn(ctxt, insn, insn_len);
+ r = x86_decode_insn(ctxt, insn, insn_len, emulation_type);
trace_kvm_emulate_insn_start(vcpu);
++vcpu->stat.insn_emulation;