WHPX_STEP_EXCLUSIVE,
} WhpxStepMode;
-struct whpx_vcpu {
+struct AccelCPUState {
WHV_EMULATOR_HANDLE emulator;
bool window_registered;
bool interruptable;
* VP support
*/
-static struct whpx_vcpu *get_whpx_vcpu(CPUState *cpu)
+static AccelCPUState *get_whpx_vcpu(CPUState *cpu)
{
- return (struct whpx_vcpu *)cpu->accel;
+ return (AccelCPUState *)cpu->accel;
}
static WHV_X64_SEGMENT_REGISTER whpx_seg_q2h(const SegmentCache *qs, int v86,
static void whpx_set_registers(CPUState *cpu, int level)
{
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
struct whpx_register_set vcxt;
static void whpx_get_registers(CPUState *cpu)
{
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
struct whpx_register_set vcxt;
static int whpx_handle_mmio(CPUState *cpu, WHV_MEMORY_ACCESS_CONTEXT *ctx)
{
HRESULT hr;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
WHV_EMULATOR_STATUS emu_status;
hr = whp_dispatch.WHvEmulatorTryMmioEmulation(
WHV_X64_IO_PORT_ACCESS_CONTEXT *ctx)
{
HRESULT hr;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
WHV_EMULATOR_STATUS emu_status;
hr = whp_dispatch.WHvEmulatorTryIoEmulation(
* of QEMU, nor this port by calling WHvSetVirtualProcessorRegisters().
* This is the most common case.
*/
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
return vcpu->exit_ctx.VpContext.Rip;
} else {
/*
{
HRESULT hr;
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
int irq;
static void whpx_vcpu_post_run(CPUState *cpu)
{
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
{
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
if ((cpu->interrupt_request & CPU_INTERRUPT_INIT) &&
!(env->hflags & HF_SMM_MASK)) {
{
HRESULT hr;
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
struct whpx_breakpoint *stepped_over_bp = NULL;
WhpxStepMode exclusive_step_mode = WHPX_STEP_NONE;
int ret;
{
HRESULT hr;
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = NULL;
+ AccelCPUState *vcpu = NULL;
Error *local_error = NULL;
CPUX86State *env = cpu->env_ptr;
X86CPU *x86_cpu = X86_CPU(cpu);
}
}
- vcpu = g_new0(struct whpx_vcpu, 1);
+ vcpu = g_new0(AccelCPUState, 1);
hr = whp_dispatch.WHvEmulatorCreateEmulator(
&whpx_emu_callbacks,
void whpx_destroy_vcpu(CPUState *cpu)
{
struct whpx_state *whpx = &whpx_global;
- struct whpx_vcpu *vcpu = get_whpx_vcpu(cpu);
+ AccelCPUState *vcpu = get_whpx_vcpu(cpu);
whp_dispatch.WHvDeleteVirtualProcessor(whpx->partition, cpu->cpu_index);
whp_dispatch.WHvEmulatorDestroyEmulator(vcpu->emulator);