staging: greybus: audio: Update snd_jack FW usage as per new APIs
authorVaibhav Agarwal <vaibhav.sr@gmail.com>
Thu, 9 Jul 2020 10:27:17 +0000 (15:57 +0530)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Wed, 29 Jul 2020 14:40:08 +0000 (16:40 +0200)
snd_soc_jack APIs are modified in recent kernel versions. This patch
updates the codec driver to resolve the compilation errors related to
jack framework.

Signed-off-by: Vaibhav Agarwal <vaibhav.sr@gmail.com>
Reviewed-by: Dan Carpenter <dan.carpenter@oracle.com>
Link: https://lore.kernel.org/r/896b8e24d990f2bca5aafaebd26e37095042951e.1594290158.git.vaibhav.sr@gmail.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/staging/greybus/audio_codec.c

index 08746c85dea6dbd372f987eb376813d2207e75aa..5d3a5e6a8fe61afd5f0bc5868e7fc0c7ee92a859 100644 (file)
@@ -709,17 +709,26 @@ static struct snd_soc_dai_driver gbaudio_dai[] = {
 };
 
 static int gbaudio_init_jack(struct gbaudio_module_info *module,
-                            struct snd_soc_codec *codec)
+                            struct snd_soc_card *card)
 {
        int ret;
+       struct snd_soc_jack_pin *headset, *button;
 
        if (!module->jack_mask)
                return 0;
 
        snprintf(module->jack_name, NAME_SIZE, "GB %d Headset Jack",
                 module->dev_id);
-       ret = snd_soc_jack_new(codec, module->jack_name, module->jack_mask,
-                              &module->headset_jack);
+
+       headset = devm_kzalloc(module->dev, sizeof(*headset), GFP_KERNEL);
+       if (!headset)
+               return -ENOMEM;
+
+       headset->pin = module->jack_name;
+       headset->mask = module->jack_mask;
+
+       ret = snd_soc_card_jack_new(card, module->jack_name, module->jack_mask,
+                                   &module->headset_jack, headset, 1);
        if (ret) {
                dev_err(module->dev, "Failed to create new jack\n");
                return ret;
@@ -730,11 +739,21 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
 
        snprintf(module->button_name, NAME_SIZE, "GB %d Button Jack",
                 module->dev_id);
-       ret = snd_soc_jack_new(codec, module->button_name, module->button_mask,
-                              &module->button_jack);
+       button = devm_kzalloc(module->dev, sizeof(*button), GFP_KERNEL);
+       if (!button) {
+               ret = -ENOMEM;
+               goto free_headset;
+       }
+
+       button->pin = module->button_name;
+       button->mask = module->button_mask;
+
+       ret = snd_soc_card_jack_new(card, module->button_name,
+                                   module->button_mask, &module->button_jack,
+                                   button, 1);
        if (ret) {
                dev_err(module->dev, "Failed to create button jack\n");
-               return ret;
+               goto free_headset;
        }
 
        /*
@@ -750,7 +769,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
                                       KEY_MEDIA);
                if (ret) {
                        dev_err(module->dev, "Failed to set BTN_0\n");
-                       return ret;
+                       goto free_button;
                }
        }
 
@@ -759,7 +778,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
                                       KEY_VOICECOMMAND);
                if (ret) {
                        dev_err(module->dev, "Failed to set BTN_1\n");
-                       return ret;
+                       goto free_button;
                }
        }
 
@@ -768,7 +787,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
                                       KEY_VOLUMEUP);
                if (ret) {
                        dev_err(module->dev, "Failed to set BTN_2\n");
-                       return ret;
+                       goto free_button;
                }
        }
 
@@ -777,7 +796,7 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
                                       KEY_VOLUMEDOWN);
                if (ret) {
                        dev_err(module->dev, "Failed to set BTN_0\n");
-                       return ret;
+                       goto free_button;
                }
        }
 
@@ -788,6 +807,16 @@ static int gbaudio_init_jack(struct gbaudio_module_info *module,
        */
 
        return 0;
+
+free_button:
+       snd_device_free(card->snd_card, module->button_jack.jack);
+       list_del(&module->button_jack.list);
+
+free_headset:
+       snd_device_free(card->snd_card, module->headset_jack.jack);
+       list_del(&module->headset_jack.list);
+
+       return ret;
 }
 
 int gbaudio_register_module(struct gbaudio_module_info *module)
@@ -815,7 +844,7 @@ int gbaudio_register_module(struct gbaudio_module_info *module)
                return -EINVAL;
        }
 
-       ret = gbaudio_init_jack(module, codec);
+       ret = gbaudio_init_jack(module, component->card);
        if (ret) {
                up_write(&card->controls_rwsem);
                return ret;
@@ -942,7 +971,8 @@ void gbaudio_unregister_module(struct gbaudio_module_info *module)
 
 #ifdef CONFIG_SND_JACK
        /* free jack devices for this module from codec->jack_list */
-       list_for_each_entry_safe(jack, next_j, &codec->jack_list, list) {
+       list_for_each_entry_safe(jack, next_j, &component->card->jack_list,
+                                list) {
                if (jack == &module->headset_jack)
                        mask = GBCODEC_JACK_MASK;
                else if (jack == &module->button_jack)