ui/cocoa: Drop tests for CGImageCreateWithImageInRect support
authorPeter Maydell <peter.maydell@linaro.org>
Tue, 19 May 2015 08:11:17 +0000 (09:11 +0100)
committerPeter Maydell <peter.maydell@linaro.org>
Tue, 19 May 2015 08:11:17 +0000 (09:11 +0100)
The code that tries to test at both compiletime and runtime
for whether CGImageCreateWithImageInRect is supported provokes
a compile warning on OSX 10.3:

ui/cocoa.m:378:13: warning: comparison of function 'CGImageCreateWithImageInRect'
      equal to a null pointer is always false[-Wtautological-pointer-compare]
        if (CGImageCreateWithImageInRect == NULL) { // test if "CGImageCreateWithImageInRect" is
supported on host at runtime
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~    ~~~~

The simplest way to deal with this is just to drop this code,
since we don't in practice support OSX 10.4 anyway. (10.5 was
released in 2007 and is the last PPC version, so is the earliest
we really need to continue to support at all.)

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Message-id: 1431296361-16981-2-git-send-email-peter.maydell@linaro.org

ui/cocoa.m

index d1d29bc304b816ed46fcd9fc835257654b8437e8..6e69952b71821c0341c17bb998d9c066ba3db3f6 100644 (file)
@@ -374,40 +374,30 @@ QemuCocoaView *cocoaView;
             0, //interpolate
             kCGRenderingIntentDefault //intent
         );
-// test if host supports "CGImageCreateWithImageInRect" at compile time
-#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
-        if (CGImageCreateWithImageInRect == NULL) { // test if "CGImageCreateWithImageInRect" is supported on host at runtime
-#endif
-            // compatibility drawing code (draws everything) (OS X < 10.4)
-            CGContextDrawImage (viewContextRef, CGRectMake(0, 0, [self bounds].size.width, [self bounds].size.height), imageRef);
-#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
-        } else {
-            // selective drawing code (draws only dirty rectangles) (OS X >= 10.4)
-            const NSRect *rectList;
+        // selective drawing code (draws only dirty rectangles) (OS X >= 10.4)
+        const NSRect *rectList;
 #if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
-            NSInteger rectCount;
+        NSInteger rectCount;
 #else
-            int rectCount;
+        int rectCount;
 #endif
-            int i;
-            CGImageRef clipImageRef;
-            CGRect clipRect;
-
-            [self getRectsBeingDrawn:&rectList count:&rectCount];
-            for (i = 0; i < rectCount; i++) {
-                clipRect.origin.x = rectList[i].origin.x / cdx;
-                clipRect.origin.y = (float)screen.height - (rectList[i].origin.y + rectList[i].size.height) / cdy;
-                clipRect.size.width = rectList[i].size.width / cdx;
-                clipRect.size.height = rectList[i].size.height / cdy;
-                clipImageRef = CGImageCreateWithImageInRect(
-                    imageRef,
-                    clipRect
-                );
-                CGContextDrawImage (viewContextRef, cgrect(rectList[i]), clipImageRef);
-                CGImageRelease (clipImageRef);
-            }
+        int i;
+        CGImageRef clipImageRef;
+        CGRect clipRect;
+
+        [self getRectsBeingDrawn:&rectList count:&rectCount];
+        for (i = 0; i < rectCount; i++) {
+            clipRect.origin.x = rectList[i].origin.x / cdx;
+            clipRect.origin.y = (float)screen.height - (rectList[i].origin.y + rectList[i].size.height) / cdy;
+            clipRect.size.width = rectList[i].size.width / cdx;
+            clipRect.size.height = rectList[i].size.height / cdy;
+            clipImageRef = CGImageCreateWithImageInRect(
+                                                        imageRef,
+                                                        clipRect
+                                                        );
+            CGContextDrawImage (viewContextRef, cgrect(rectList[i]), clipImageRef);
+            CGImageRelease (clipImageRef);
         }
-#endif
         CGImageRelease (imageRef);
     }
 }