It was counting nodes on the freed list that it skips - because we want
to leave a few so that btree splits don't touch the allocator - as nodes
that it touched, meaning that if it was called with <= 3 nodes to
reclaim, and those nodes were on the freed list, it would never do any
work.
Signed-off-by: Kent Overstreet <kent.overstreet@gmail.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
i = 0;
list_for_each_entry_safe(b, t, &bc->freeable, list) {
+ /*
+ * Leave a few nodes on the freeable list, so that a btree split
+ * won't have to hit the system allocator:
+ */
+ if (++i <= 3)
+ continue;
+
touched++;
if (freed >= nr)
break;
- if (++i > 3 &&
- !btree_node_reclaim(c, b)) {
+ if (!btree_node_reclaim(c, b)) {
btree_node_data_free(c, b);
six_unlock_write(&b->c.lock);
six_unlock_intent(&b->c.lock);