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mac99: Use MACHINE_TYPE_NAME to encode class name
author
Eduardo Habkost
<ehabkost@redhat.com>
Thu, 20 Aug 2015 21:54:34 +0000
(14:54 -0700)
committer
Andreas Färber
<afaerber@suse.de>
Sat, 19 Sep 2015 14:39:13 +0000
(16:39 +0200)
It will result in exactly the same class name, but it will make the code
consistent with the other classes.
Signed-off-by: Eduardo Habkost <ehabkost@redhat.com>
Reviewed-by: David Gibson <david@gibson.dropbear.id.au>
Signed-off-by: Andreas Färber <afaerber@suse.de>
hw/ppc/mac_newworld.c
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diff --git
a/hw/ppc/mac_newworld.c
b/hw/ppc/mac_newworld.c
index 3c82be2e1810cca68b49adee30f7b6c8d114436a..31c40c9ff08fdd22760b5faf3273f4f58c1761f9 100644
(file)
--- a/
hw/ppc/mac_newworld.c
+++ b/
hw/ppc/mac_newworld.c
@@
-517,7
+517,7
@@
static void core99_machine_class_init(ObjectClass *oc, void *data)
}
static const TypeInfo core99_machine_info = {
- .name =
"mac99-machine"
,
+ .name =
MACHINE_TYPE_NAME("mac99")
,
.parent = TYPE_MACHINE,
.class_init = core99_machine_class_init,
};