It's impossible to debug shader hangs with soft recovery.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
 
        memset(&ti, 0, sizeof(struct amdgpu_task_info));
 
-       if (amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) {
+       if (amdgpu_gpu_recovery &&
+           amdgpu_ring_soft_recovery(ring, job->vmid, s_job->s_fence->parent)) {
                DRM_ERROR("ring %s timeout, but soft recovered\n",
                          s_job->sched->name);
                return;