sdl2: Fix dead keyboard after fullsceen
authorJindrich Makovicka <makovick@gmail.com>
Sun, 12 Nov 2017 19:30:30 +0000 (20:30 +0100)
committerGerd Hoffmann <kraxel@redhat.com>
Thu, 16 Nov 2017 08:57:47 +0000 (09:57 +0100)
Signed-off-by: Jindrich Makovicka <makovick@gmail.com>
Message-Id: <20171112193032.9724-7-makovick@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/sdl2.c

index d0f16f60f4a2a880b62f3718b7794713387dd716..cf05214f974c44e142b4bc485139a0383893dabf 100644 (file)
--- a/ui/sdl2.c
+++ b/ui/sdl2.c
@@ -442,6 +442,7 @@ static void handle_keyup(SDL_Event *ev)
             sdl2_reset_keys(scon);
             return;
         }
+        sdl2_reset_keys(scon);
         gui_keysym = 0;
     }
     if (!gui_keysym) {