return true
}
+// newMenuCache creates a new menuCache instance.
func newMenuCache() *menuCache {
return &menuCache{m: make(map[string][]menuCacheEntry)}
}
m map[string][]menuCacheEntry
}
+// menuEqual checks if two menus are equal.
func menuEqual(m1, m2 Menu) bool {
- if m1 == nil && m2 == nil {
- return true
- }
-
- if m1 == nil || m2 == nil {
- return false
- }
-
if len(m1) != len(m2) {
return false
}
- if len(m1) == 0 {
- return true
- }
-
- for i := 0; i < len(m1); i++ {
+ for i := range m1 {
if m1[i] != m2[i] {
return false
}
}
+
return true
}
+// get retrieves a menu from the cache based on the provided key and menuLists.
+// If the menu is not found, it applies the provided function and caches the result.
func (c *menuCache) get(key string, apply func(m Menu), menuLists ...Menu) (Menu, bool) {
return c.getP(key, func(m *Menu) {
if apply != nil {
}, menuLists...)
}
+// getP is similar to get but also returns a boolean indicating whether the menu was found in the cache.
func (c *menuCache) getP(key string, apply func(m *Menu), menuLists ...Menu) (Menu, bool) {
c.Lock()
defer c.Unlock()