DM163 is an emulated 8x8 LED matrix. This commit flips the image
horizontally so it's rendered the same way as on the hardware.
Signed-off-by: Inès Varhol <ines.varhol@telecom-paris.fr>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
unsigned row)
{
for (unsigned _ = 0; _ < LED_SQUARE_SIZE; _++) {
- for (int x = 0; x < RGB_MATRIX_NUM_COLS * LED_SQUARE_SIZE; x++) {
+ for (int x = RGB_MATRIX_NUM_COLS * LED_SQUARE_SIZE - 1; x >= 0; x--) {
/* UI layer guarantees that there's 32 bits per pixel (Mar 2024) */
*dest++ = s->buffer[s->buffer_idx_of_row[row]][x / LED_SQUARE_SIZE];
}