- int use_unicode -> bool: it's used as bool at some places already, so
make it explicit.
- int glyph -> u16: every caller passes a u16 in. So make it explicit
too. And remove a negative check from inverse_translate() as it never
could be negative.
Reviewed-by: Ilpo Järvinen <ilpo.jarvinen@linux.intel.com>
Signed-off-by: Jiri Slaby <jslaby@suse.cz>
Link: https://lore.kernel.org/r/20220607104946.18710-7-jslaby@suse.cz
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
for (i = 0; i < WIDTH; i++) {
u16 glyph = screen_glyph(vc,
2 * (vc_x + i) + vc_y * vc->vc_size_row);
- buf[i] = inverse_translate(vc, glyph, 1);
+ buf[i] = inverse_translate(vc, glyph, true);
}
braille_write(buf);
}
c |= 0x100;
}
- ch = inverse_translate(vc, c, 1);
+ ch = inverse_translate(vc, c, true);
*attribs = (w & 0xff00) >> 8;
}
return ch;
* was active.
* Still, it is now possible to a certain extent to cut and paste non-ASCII.
*/
-u16 inverse_translate(const struct vc_data *conp, int glyph, int use_unicode)
+u16 inverse_translate(const struct vc_data *conp, u16 glyph, bool use_unicode)
{
struct uni_pagedict *p;
int m;
- if (glyph < 0 || glyph >= MAX_GLYPH)
+ if (glyph >= MAX_GLYPH)
return 0;
p = *conp->vc_uni_pagedir_loc;
{
if (unicode)
return screen_glyph_unicode(vc_sel.cons, n / 2);
- return inverse_translate(vc_sel.cons, screen_glyph(vc_sel.cons, n), 0);
+ return inverse_translate(vc_sel.cons, screen_glyph(vc_sel.cons, n),
+ false);
}
/**
if (uniscr)
return uniscr->lines[n / vc->vc_cols][n % vc->vc_cols];
- return inverse_translate(vc, screen_glyph(vc, n * 2), 1);
+ return inverse_translate(vc, screen_glyph(vc, n * 2), true);
}
EXPORT_SYMBOL_GPL(screen_glyph_unicode);
struct vc_data;
#ifdef CONFIG_CONSOLE_TRANSLATIONS
-u16 inverse_translate(const struct vc_data *conp, int glyph, int use_unicode);
+u16 inverse_translate(const struct vc_data *conp, u16 glyph, bool use_unicode);
unsigned short *set_translate(int m, struct vc_data *vc);
int conv_uni_to_pc(struct vc_data *conp, long ucs);
u32 conv_8bit_to_uni(unsigned char c);
int conv_uni_to_8bit(u32 uni);
void console_map_init(void);
#else
-static inline u16 inverse_translate(const struct vc_data *conp, int glyph,
- int use_unicode)
+static inline u16 inverse_translate(const struct vc_data *conp, u16 glyph,
+ bool use_unicode)
{
return glyph;
}