return PS3AV_CMD_AV_VID_480P;
 }
 
+static int ps3av_hdmi_range(void)
+{
+       if (ps3_compare_firmware_version(1, 8, 0) < 0)
+               return 0;
+       else
+               return 1; /* supported */
+}
+
 int ps3av_cmd_init(void)
 {
        int res;
        /* should be same as video_mode.video_cs_out */
        av_video_cs->av_cs_in = ps3av_cs_video2av(PS3AV_CMD_VIDEO_CS_RGB_8);
        av_video_cs->bitlen_out = ps3av_cs_video2av_bitlen(cs_out);
+       if ((id & PS3AV_MODE_WHITE) && ps3av_hdmi_range())
+               av_video_cs->super_white = PS3AV_CMD_AV_SUPER_WHITE_ON;
+       else /* default off */
+               av_video_cs->super_white = PS3AV_CMD_AV_SUPER_WHITE_OFF;
        av_video_cs->aspect = aspect;
        if (id & PS3AV_MODE_DITHER) {
                av_video_cs->dither = PS3AV_CMD_AV_DITHER_ON
        video_mode->pitch = video_mode->width * 4;      /* line_length */
        video_mode->video_out_format = PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT;
        video_mode->video_format = ps3av_video_fmt_table[video_fmt].format;
+       if ((id & PS3AV_MODE_COLOR) && ps3av_hdmi_range())
+               video_mode->video_cl_cnv = PS3AV_CMD_VIDEO_CL_CNV_DISABLE_LUT;
+       else /* default enable */
+               video_mode->video_cl_cnv = PS3AV_CMD_VIDEO_CL_CNV_ENABLE_LUT;
        video_mode->video_order = ps3av_video_fmt_table[video_fmt].order;
 
        pr_debug("%s: video_mode:vid:%x width:%d height:%d pitch:%d out_format:%d format:%x order:%x\n",
 
 #define PS3AV_CMD_VIDEO_FMT_X8R8G8B8                   0x0000
 /* video_out_format */
 #define PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT           0x0000
+/* video_cl_cnv */
+#define PS3AV_CMD_VIDEO_CL_CNV_ENABLE_LUT              0x0000
+#define PS3AV_CMD_VIDEO_CL_CNV_DISABLE_LUT             0x0010
 /* video_sync */
 #define PS3AV_CMD_VIDEO_SYNC_VSYNC                     0x0001
 #define PS3AV_CMD_VIDEO_SYNC_CSYNC                     0x0004
 #define PS3AV_MODE_MASK                                0x000F
 #define PS3AV_MODE_HDCP_OFF                    0x1000  /* Retail PS3 product doesn't support this */
 #define PS3AV_MODE_DITHER                      0x0800
+#define PS3AV_MODE_COLOR                       0x0400
+#define PS3AV_MODE_WHITE                       0x0200
 #define PS3AV_MODE_FULL                                0x0080
 #define PS3AV_MODE_DVI                         0x0040
 #define PS3AV_MODE_RGB                         0x0020
        u32 video_out_format;   /* in: out format */
        u32 video_format;       /* in: input frame buffer format */
        u8 reserved3;
-       u8 reserved4;
+       u8 video_cl_cnv;        /* in: color conversion */
        u16 video_order;        /* in: input RGB order */
-       u32 reserved5;
+       u32 reserved4;
 };
 
 /* video: format */
        struct ps3av_send_hdr send_hdr;
        u32 video_head;         /* in: head */
        u32 video_format;       /* in: frame buffer format */
-       u16 reserved;
+       u8 reserved;
+       u8 video_cl_cnv;        /* in: color conversion */
        u16 video_order;        /* in: input RGB order */
 };