else
gl->gl_lockref.count--;
}
- if (held1 && held2 && list_empty(&gl->gl_holders))
- clear_bit(GLF_QUEUED, &gl->gl_flags);
-
if (new_state != gl->gl_target)
/* shorten our minimum hold time */
gl->gl_hold_time = max(gl->gl_hold_time - GL_GLOCK_HOLD_DECR,
if (unlikely((gh->gh_flags & LM_FLAG_PRIORITY) && !insert_pt))
insert_pt = &gh2->gh_list;
}
- set_bit(GLF_QUEUED, &gl->gl_flags);
trace_gfs2_glock_queue(gh, 1);
gfs2_glstats_inc(gl, GFS2_LKS_QCOUNT);
gfs2_sbstats_inc(gl, GFS2_LKS_QCOUNT);
unsigned long now = jiffies;
gfs2_glock_hold(gl);
+ spin_lock(&gl->gl_lockref.lock);
holdtime = gl->gl_tchange + gl->gl_hold_time;
- if (test_bit(GLF_QUEUED, &gl->gl_flags) &&
+ if (!list_empty(&gl->gl_holders) &&
gl->gl_name.ln_type == LM_TYPE_INODE) {
if (time_before(now, holdtime))
delay = holdtime - now;
if (test_bit(GLF_REPLY_PENDING, &gl->gl_flags))
delay = gl->gl_hold_time;
}
-
- spin_lock(&gl->gl_lockref.lock);
handle_callback(gl, state, delay, true);
__gfs2_glock_queue_work(gl, delay);
spin_unlock(&gl->gl_lockref.lock);
*p++ = 'I';
if (test_bit(GLF_FROZEN, gflags))
*p++ = 'F';
- if (test_bit(GLF_QUEUED, gflags))
+ if (!list_empty(&gl->gl_holders))
*p++ = 'q';
if (test_bit(GLF_LRU, gflags))
*p++ = 'L';
{(1UL << GLF_REPLY_PENDING), "r" }, \
{(1UL << GLF_INITIAL), "I" }, \
{(1UL << GLF_FROZEN), "F" }, \
- {(1UL << GLF_QUEUED), "q" }, \
{(1UL << GLF_LRU), "L" }, \
{(1UL << GLF_OBJECT), "o" }, \
{(1UL << GLF_BLOCKING), "b" })