static const struct {
TCGv_i32 *var; int ofs; char name[8];
} i32s[] = {
- R(0), R(1), R(2), R(3), R(4), R(5), R(6), R(7),
+ /*
+ * Note that r0 is handled specially in reg_for_read
+ * and reg_for_write. Nothing should touch cpu_R[0].
+ * Leave that element NULL, which will assert quickly
+ * inside the tcg generator functions.
+ */
+ R(1), R(2), R(3), R(4), R(5), R(6), R(7),
R(8), R(9), R(10), R(11), R(12), R(13), R(14), R(15),
R(16), R(17), R(18), R(19), R(20), R(21), R(22), R(23),
R(24), R(25), R(26), R(27), R(28), R(29), R(30), R(31),