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tcg-sparc: Fix ld64 for 32-bit mode
author
Richard Henderson
<rth@twiddle.net>
Fri, 6 Sep 2013 21:20:00 +0000
(14:20 -0700)
committer
Richard Henderson
<rth@twiddle.net>
Mon, 17 Mar 2014 18:13:25 +0000
(11:13 -0700)
Since were not using an annulled branch, we need to put a nop
in the delay slot.
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/sparc/tcg-target.c
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diff --git
a/tcg/sparc/tcg-target.c
b/tcg/sparc/tcg-target.c
index cbd1c91779daebbed79aae994636f1d3ac3fa028..b4598861163aa55fd3bda06294a91bbf49f17687 100644
(file)
--- a/
tcg/sparc/tcg-target.c
+++ b/
tcg/sparc/tcg-target.c
@@
-963,6
+963,7
@@
static void tcg_out_qemu_ld(TCGContext *s, const TCGArg *args, int sizeop)
label_ptr[0] = (uint32_t *)s->code_ptr;
tcg_out_bpcc0(s, COND_NE, BPCC_PN
| (TARGET_LONG_BITS == 64 ? BPCC_XCC : BPCC_ICC), 0);
+ tcg_out_nop(s);
/* TLB Hit. */
/* Load all 64-bits into an O/G register. */