Use bitmap_zalloc()/bitmap_free() instead of hand-writing them.
It is less verbose and it improves the semantic.
Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr>
Reviewed-by: Zhihao Cheng <chengzhihao1@huawei.com>
Signed-off-by: Richard Weinberger <richard@nod.at>
if (!ubi_dbg_chk_fastmap(ubi))
return NULL;
- ret = kcalloc(BITS_TO_LONGS(ubi->peb_count), sizeof(unsigned long),
- GFP_KERNEL);
+ ret = bitmap_zalloc(ubi->peb_count, GFP_KERNEL);
if (!ret)
return ERR_PTR(-ENOMEM);
*/
static inline void free_seen(unsigned long *seen)
{
- kfree(seen);
+ bitmap_free(seen);
}
/**
if (!ubi->fast_attach)
return 0;
- vol->checkmap = kcalloc(BITS_TO_LONGS(leb_count), sizeof(unsigned long),
- GFP_KERNEL);
+ vol->checkmap = bitmap_zalloc(leb_count, GFP_KERNEL);
if (!vol->checkmap)
return -ENOMEM;
void ubi_fastmap_destroy_checkmap(struct ubi_volume *vol)
{
- kfree(vol->checkmap);
+ bitmap_free(vol->checkmap);
}
/**