static void update_cursor(VirtIOGPU *g, struct virtio_gpu_update_cursor *cursor)
{
struct virtio_gpu_scanout *s;
+ bool move = cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR;
if (cursor->pos.scanout_id >= g->conf.max_outputs) {
return;
}
s = &g->scanout[cursor->pos.scanout_id];
- if (cursor->hdr.type != VIRTIO_GPU_CMD_MOVE_CURSOR) {
+ trace_virtio_gpu_update_cursor(cursor->pos.scanout_id,
+ cursor->pos.x,
+ cursor->pos.y,
+ move ? "move" : "update",
+ cursor->resource_id);
+
+ if (move) {
if (!s->current_cursor) {
s->current_cursor = cursor_alloc(64, 64);
}
virtio_gpu_cmd_ctx_res_attach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x"
virtio_gpu_cmd_ctx_res_detach(uint32_t ctx, uint32_t res) "ctx 0x%x, res 0x%x"
virtio_gpu_cmd_ctx_submit(uint32_t ctx, uint32_t size) "ctx 0x%x, size %d"
+virtio_gpu_update_cursor(uint32_t scanout, uint32_t x, uint32_t y, const char *type, uint32_t res) "scanout %d, x %d, y %d, %s, res 0x%x"
virtio_gpu_fence_ctrl(uint64_t fence, uint32_t type) "fence 0x%" PRIx64 ", type 0x%x"
virtio_gpu_fence_resp(uint64_t fence) "fence 0x%" PRIx64