gpu: ipu-v3: pre: don't trigger update if buffer address doesn't change
authorLucas Stach <l.stach@pengutronix.de>
Tue, 18 Dec 2018 15:46:29 +0000 (16:46 +0100)
committerPhilipp Zabel <p.zabel@pengutronix.de>
Wed, 23 Jan 2019 10:56:44 +0000 (11:56 +0100)
On a NOP double buffer update where current buffer address is the same
as the next buffer address, the SDW_UPDATE bit clears too late. As we
are now using this bit to determine when it is safe to signal flip
completion to userspace this will delay completion of atomic commits
where one plane doesn't change the buffer by a whole frame period.

Fix this by remembering the last buffer address and just skip the
double buffer update if it would not change the buffer address.

Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[p.zabel@pengutronix.de: initialize last_bufaddr in ipu_pre_configure]
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
drivers/gpu/ipu-v3/ipu-pre.c

index 2f8db9d625514928006c6b31adeccbe312514ef3..4a28f3fbb0a28c55630be20edbb8c2df4de74645 100644 (file)
@@ -106,6 +106,7 @@ struct ipu_pre {
        void                    *buffer_virt;
        bool                    in_use;
        unsigned int            safe_window_end;
+       unsigned int            last_bufaddr;
 };
 
 static DEFINE_MUTEX(ipu_pre_list_mutex);
@@ -185,6 +186,7 @@ void ipu_pre_configure(struct ipu_pre *pre, unsigned int width,
 
        writel(bufaddr, pre->regs + IPU_PRE_CUR_BUF);
        writel(bufaddr, pre->regs + IPU_PRE_NEXT_BUF);
+       pre->last_bufaddr = bufaddr;
 
        val = IPU_PRE_PREF_ENG_CTRL_INPUT_PIXEL_FORMAT(0) |
              IPU_PRE_PREF_ENG_CTRL_INPUT_ACTIVE_BPP(active_bpp) |
@@ -242,7 +244,11 @@ void ipu_pre_update(struct ipu_pre *pre, unsigned int bufaddr)
        unsigned short current_yblock;
        u32 val;
 
+       if (bufaddr == pre->last_bufaddr)
+               return;
+
        writel(bufaddr, pre->regs + IPU_PRE_NEXT_BUF);
+       pre->last_bufaddr = bufaddr;
 
        do {
                if (time_after(jiffies, timeout)) {