The flags don't change, just intialize them once rather than every loop
for multishot.
Signed-off-by: Jens Axboe <axboe@kernel.dk>
if (!io_check_multishot(req, issue_flags))
return io_setup_async_msg(req, kmsg, issue_flags);
+ flags = sr->msg_flags;
+ if (force_nonblock)
+ flags |= MSG_DONTWAIT;
+
retry_multishot:
if (io_do_buffer_select(req)) {
void __user *buf;
iov_iter_ubuf(&kmsg->msg.msg_iter, ITER_DEST, buf, len);
}
- flags = sr->msg_flags;
- if (force_nonblock)
- flags |= MSG_DONTWAIT;
-
kmsg->msg.msg_get_inq = 1;
kmsg->msg.msg_inq = -1;
if (req->flags & REQ_F_APOLL_MULTISHOT) {
msg.msg_iocb = NULL;
msg.msg_ubuf = NULL;
+ flags = sr->msg_flags;
+ if (force_nonblock)
+ flags |= MSG_DONTWAIT;
+
retry_multishot:
if (io_do_buffer_select(req)) {
void __user *buf;
msg.msg_inq = -1;
msg.msg_flags = 0;
- flags = sr->msg_flags;
- if (force_nonblock)
- flags |= MSG_DONTWAIT;
if (flags & MSG_WAITALL)
min_ret = iov_iter_count(&msg.msg_iter);