}
}
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
* mov operand2: values represented with x << (2 * y), x < 0x100
* add, sub, eor...: ditto
*/
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
}
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
}
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return true;
}
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
}
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
#define sextreg sextract64
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
}
/* Test if a constant matches the constraint. */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
}
/* test if a constant matches the constraint */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
if (ct & TCG_CT_CONST) {
return 1;
static void tcg_out_call(TCGContext *s, const tcg_insn_unit *target,
const TCGHelperInfo *info);
static TCGReg tcg_target_call_oarg_reg(TCGCallReturnKind kind, int slot);
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct);
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece);
#ifdef TCG_TARGET_NEED_LDST_LABELS
static int tcg_out_ldst_finalize(TCGContext *s);
#endif
ts = arg_temp(arg);
if (ts->val_type == TEMP_VAL_CONST
- && tcg_target_const_match(ts->val, ts->type, arg_ct->ct)) {
+ && tcg_target_const_match(ts->val, ts->type, arg_ct->ct, TCGOP_VECE(op))) {
/* constant is OK for instruction */
const_args[i] = 1;
new_args[i] = ts->val;
}
/* Test if a constant matches the constraint. */
-static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
+static bool tcg_target_const_match(int64_t val, TCGType type, int ct, int vece)
{
return ct & TCG_CT_CONST;
}