DEF_HELPER_4(vid_v_h, void, ptr, ptr, env, i32)
DEF_HELPER_4(vid_v_w, void, ptr, ptr, env, i32)
DEF_HELPER_4(vid_v_d, void, ptr, ptr, env, i32)
+
+DEF_HELPER_6(vslideup_vx_b, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslideup_vx_h, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslideup_vx_w, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslideup_vx_d, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslidedown_vx_b, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslidedown_vx_h, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslidedown_vx_w, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslidedown_vx_d, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1up_vx_b, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1up_vx_h, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1up_vx_w, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1up_vx_d, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1down_vx_b, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1down_vx_h, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1down_vx_w, void, ptr, ptr, tl, ptr, env, i32)
+DEF_HELPER_6(vslide1down_vx_d, void, ptr, ptr, tl, ptr, env, i32)
GEN_VEXT_VID_V(vid_v_h, uint16_t, H2, clearh)
GEN_VEXT_VID_V(vid_v_w, uint32_t, H4, clearl)
GEN_VEXT_VID_V(vid_v_d, uint64_t, H8, clearq)
+
+/*
+ *** Vector Permutation Instructions
+ */
+
+/* Vector Slide Instructions */
+#define GEN_VEXT_VSLIDEUP_VX(NAME, ETYPE, H, CLEAR_FN) \
+void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t mlen = vext_mlen(desc); \
+ uint32_t vlmax = env_archcpu(env)->cfg.vlen / mlen; \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ target_ulong offset = s1, i; \
+ \
+ for (i = offset; i < vl; i++) { \
+ if (!vm && !vext_elem_mask(v0, mlen, i)) { \
+ continue; \
+ } \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - offset)); \
+ } \
+ CLEAR_FN(vd, vl, vl * sizeof(ETYPE), vlmax * sizeof(ETYPE)); \
+}
+
+/* vslideup.vx vd, vs2, rs1, vm # vd[i+rs1] = vs2[i] */
+GEN_VEXT_VSLIDEUP_VX(vslideup_vx_b, uint8_t, H1, clearb)
+GEN_VEXT_VSLIDEUP_VX(vslideup_vx_h, uint16_t, H2, clearh)
+GEN_VEXT_VSLIDEUP_VX(vslideup_vx_w, uint32_t, H4, clearl)
+GEN_VEXT_VSLIDEUP_VX(vslideup_vx_d, uint64_t, H8, clearq)
+
+#define GEN_VEXT_VSLIDEDOWN_VX(NAME, ETYPE, H, CLEAR_FN) \
+void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t mlen = vext_mlen(desc); \
+ uint32_t vlmax = env_archcpu(env)->cfg.vlen / mlen; \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ target_ulong offset = s1, i; \
+ \
+ for (i = 0; i < vl; ++i) { \
+ target_ulong j = i + offset; \
+ if (!vm && !vext_elem_mask(v0, mlen, i)) { \
+ continue; \
+ } \
+ *((ETYPE *)vd + H(i)) = j >= vlmax ? 0 : *((ETYPE *)vs2 + H(j)); \
+ } \
+ CLEAR_FN(vd, vl, vl * sizeof(ETYPE), vlmax * sizeof(ETYPE)); \
+}
+
+/* vslidedown.vx vd, vs2, rs1, vm # vd[i] = vs2[i+rs1] */
+GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_b, uint8_t, H1, clearb)
+GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_h, uint16_t, H2, clearh)
+GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_w, uint32_t, H4, clearl)
+GEN_VEXT_VSLIDEDOWN_VX(vslidedown_vx_d, uint64_t, H8, clearq)
+
+#define GEN_VEXT_VSLIDE1UP_VX(NAME, ETYPE, H, CLEAR_FN) \
+void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t mlen = vext_mlen(desc); \
+ uint32_t vlmax = env_archcpu(env)->cfg.vlen / mlen; \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ uint32_t i; \
+ \
+ for (i = 0; i < vl; i++) { \
+ if (!vm && !vext_elem_mask(v0, mlen, i)) { \
+ continue; \
+ } \
+ if (i == 0) { \
+ *((ETYPE *)vd + H(i)) = s1; \
+ } else { \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i - 1)); \
+ } \
+ } \
+ CLEAR_FN(vd, vl, vl * sizeof(ETYPE), vlmax * sizeof(ETYPE)); \
+}
+
+/* vslide1up.vx vd, vs2, rs1, vm # vd[0]=x[rs1], vd[i+1] = vs2[i] */
+GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_b, uint8_t, H1, clearb)
+GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_h, uint16_t, H2, clearh)
+GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_w, uint32_t, H4, clearl)
+GEN_VEXT_VSLIDE1UP_VX(vslide1up_vx_d, uint64_t, H8, clearq)
+
+#define GEN_VEXT_VSLIDE1DOWN_VX(NAME, ETYPE, H, CLEAR_FN) \
+void HELPER(NAME)(void *vd, void *v0, target_ulong s1, void *vs2, \
+ CPURISCVState *env, uint32_t desc) \
+{ \
+ uint32_t mlen = vext_mlen(desc); \
+ uint32_t vlmax = env_archcpu(env)->cfg.vlen / mlen; \
+ uint32_t vm = vext_vm(desc); \
+ uint32_t vl = env->vl; \
+ uint32_t i; \
+ \
+ for (i = 0; i < vl; i++) { \
+ if (!vm && !vext_elem_mask(v0, mlen, i)) { \
+ continue; \
+ } \
+ if (i == vl - 1) { \
+ *((ETYPE *)vd + H(i)) = s1; \
+ } else { \
+ *((ETYPE *)vd + H(i)) = *((ETYPE *)vs2 + H(i + 1)); \
+ } \
+ } \
+ CLEAR_FN(vd, vl, vl * sizeof(ETYPE), vlmax * sizeof(ETYPE)); \
+}
+
+/* vslide1down.vx vd, vs2, rs1, vm # vd[i] = vs2[i+1], vd[vl-1]=x[rs1] */
+GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_b, uint8_t, H1, clearb)
+GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_h, uint16_t, H2, clearh)
+GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_w, uint32_t, H4, clearl)
+GEN_VEXT_VSLIDE1DOWN_VX(vslide1down_vx_d, uint64_t, H8, clearq)