[Why & How]
Add options for dc odm debug.
Reviewed-by: Ariel Bernstein <Eric.Bernstein@amd.com>
Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com>
Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
        uint32_t fpo_vactive_margin_us;
        bool disable_fpo_vactive;
        bool disable_boot_optimizations;
+       bool override_odm_optimization;
+       bool minimize_dispclk_using_odm;
 };
 
 struct gpu_info_soc_bounding_box_v1_0;
 
        bool is_phantom_plane[MAX_PIPES];
 };
 
+struct dc_stream_debug_options {
+       char force_odm_combine_segments;
+};
+
 struct dc_stream_state {
        // sink is deprecated, new code should not reference
        // this pointer
         * a stream via the volatile dc_state rather than the static dc_link.
         */
        struct link_encoder *link_enc;
+       struct dc_stream_debug_options debug;
        struct dc_panel_patch sink_patches;
        union display_content_support content_support;
        struct dc_crtc_timing timing;