sectors_per_chunk is a 64 bit integer, but the calculation is done in 32
bits, leading to an overflow for coarse bitmap granularities.
If that results in the value 0, it leads to a hang where no progress is
made but send_bitmap_bits is constantly called with nr_sectors being 0.
Signed-off-by: Stefan Reiter <s.reiter@proxmox.com>
Message-Id: <
20201021144456.1072-1-s.reiter@proxmox.com>
Fixes: b35ebdf07 migration: add postcopy migration of dirty bitmaps
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
[eblake: Use correct type for 8ULL, use () to avoid overflow]
Signed-off-by: Eric Blake <eblake@redhat.com>
dbms->bitmap_alias = g_strdup(bitmap_alias);
dbms->bitmap = bitmap;
dbms->total_sectors = bdrv_nb_sectors(bs);
- dbms->sectors_per_chunk = CHUNK_SIZE * 8 *
- bdrv_dirty_bitmap_granularity(bitmap) >> BDRV_SECTOR_BITS;
+ dbms->sectors_per_chunk = CHUNK_SIZE * 8LLU *
+ (bdrv_dirty_bitmap_granularity(bitmap) >> BDRV_SECTOR_BITS);
+ assert(dbms->sectors_per_chunk != 0);
if (bdrv_dirty_bitmap_enabled(bitmap)) {
dbms->flags |= DIRTY_BITMAP_MIG_START_FLAG_ENABLED;
}