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ui/sdl2: pass horizontal scroll information to the device code
author
Dmitry Petrov
<dpetroff@gmail.com>
Sat, 8 Jan 2022 15:39:46 +0000
(16:39 +0100)
committer
Gerd Hoffmann
<kraxel@redhat.com>
Thu, 13 Jan 2022 14:33:18 +0000
(15:33 +0100)
Signed-off-by: Dmitry Petrov <dpetroff@gmail.com>
Message-Id: <
20220108153947
.171861-5-dpetroff@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
ui/sdl2.c
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diff --git
a/ui/sdl2.c
b/ui/sdl2.c
index 0bd30504cfcc6a8b91d9549e630ba9a1a018298b..46a252d7d9d7ea8dfe56a3c972df3c96726c5d5b 100644
(file)
--- a/
ui/sdl2.c
+++ b/
ui/sdl2.c
@@
-33,6
+33,7
@@
#include "sysemu/runstate-action.h"
#include "sysemu/sysemu.h"
#include "ui/win32-kbd-hook.h"
+#include "qemu/log.h"
static int sdl2_num_outputs;
static struct sdl2_console *sdl2_console;
@@
-535,6
+536,10
@@
static void handle_mousewheel(SDL_Event *ev)
btn = INPUT_BUTTON_WHEEL_UP;
} else if (wev->y < 0) {
btn = INPUT_BUTTON_WHEEL_DOWN;
+ } else if (wev->x < 0) {
+ btn = INPUT_BUTTON_WHEEL_RIGHT;
+ } else if (wev->x > 0) {
+ btn = INPUT_BUTTON_WHEEL_LEFT;
} else {
return;
}